r13

Details

  • Filename
    SC2_Localizer-r13.zip
  • Uploaded by
  • Uploaded
    Jun 28, 2010
  • Size
    628.37 KB
  • Downloads
    311
  • MD5
    a31de1d5044349c756450c90cf03d7cf

Changelog

r13

  • added a debug msg (instead of Failed there's now a number shown - please report it.)

r12

  • redone some code, might fix the localization fail (it worked for me fine, after I 'bugged' it succesfully)
  • reverted to .net3

r11

  • hopefully fixed an issue where Localizer freezed on WinXP systems
  • changed some error msgs

r10

  • added options frame, to change primary localization (Auto will take first of SC2Components)
  • added some error-catches
  • fixed an issue where Localizer freezed
  • improved Localization algorithm
  • SC2Components can be changed - it does not matter anymore - missing locales will be added

r9

  • fixed an issue where MPQEditor work directory where required
  • some code improvements

r8

  • Localization algorithm enhanced

r7

  • forgot to add a variable somewhere so localization failed

r6

  • compression added
  • hashtablesize set to 256 instead of 128, providing more space for files
  • included MPQ Editor latest build (BETA) (32-bit) - you can also use 64-bit version, but each version upgrade will use 32-bit. Till I find another way :P

r5

  • fixed an issue where localizations where passed, through Mpq was full

r4

  • fixed an issue where primary locale wasn't fetched correctly
  • Flushing archive before closing

r3

  • added backup option - backup file is creating within the same folder the SC2Map/SC2Mod is in.
  • added icon, i know really important
  • added versioning to AboutMe

r2

  • fixed an issue where datas where required which did not exists
  • if import is failing due to error 9, an error is now thrown instead of crashing the whole programm;

r1

  • initial alpha-release; highly recommended read main page