r12
Details
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FilenameSC2_Localizer-r12.zip
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Uploaded by
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UploadedJun 24, 2010
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Size631.18 KB
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Downloads373
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MD588c1f4fb4b1f4356dcac6aa959a0deba
Changelog
r12
- redone some code, might fix the localization fail (it worked for me fine, after I 'bugged' it succesfully)
- reverted to .net3
r11
- hopefully fixed an issue where Localizer freezed on WinXP systems
- changed some error msgs
r10
- added options frame, to change primary localization (Auto will take first of SC2Components)
- added some error-catches
- fixed an issue where Localizer freezed
- improved Localization algorithm
- SC2Components can be changed - it does not matter anymore - missing locales will be added
r9
- fixed an issue where MPQEditor work directory where required
- some code improvements
r8
- Localization algorithm enhanced
r7
- forgot to add a variable somewhere so localization failed
r6
- compression added
- hashtablesize set to 256 instead of 128, providing more space for files
- included MPQ Editor latest build (BETA) (32-bit) - you can also use 64-bit version, but each version upgrade will use 32-bit. Till I find another way :P
r5
- fixed an issue where localizations where passed, through Mpq was full
r4
- fixed an issue where primary locale wasn't fetched correctly
- Flushing archive before closing
r3
- added backup option - backup file is creating within the same folder the SC2Map/SC2Mod is in.
- added icon, i know really important
- added versioning to AboutMe
r2
- fixed an issue where datas where required which did not exists
- if import is failing due to error 9, an error is now thrown instead of crashing the whole programm;
r1
- initial alpha-release; highly recommended read main page