Overmind v1.01b (French)

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  • Filename
    Overmind_v1.01b_FR.zip
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    Jul 21, 2011
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    2,801
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    b71cd77c7ea86ae322c444597d084cf9

Changelog

v1.01b

  • fixed a dependency issue to prevent problems with future game patches/mod updates

Mission 4 - Agent of the Swarm

  • fixed the bugged Vespene Geyser(s)?

Missions 9 - Invasion of Aiur, 10 - Full Circle

  • fixed a terrible, terrible bug which caused the Khaydarin Crystal to spawn out of nowhere
  • fixed a bugged Vespene Geyser in mission 9

v1.01

  • fixed Queen movement (trigger-based fix which is far from optimal, but hey, it works)
  • due to certain circumstances, all Queen abilities are instantly available (researched). At least Queens are now usable.
  • minor cosmetic changes

Mission 1 - Among the Ruins

  • You were given false information: apparently the town in the intro, Riksville, is some other town located on Mar Sara. The town is now called Chazington.
  • Burrow is now available in this mission, like in the original

Mission 3 - The New Dominion

  • a Terran Ghost Academy replaced by the proper SC1 Academy (whoops)

Mission 4 - Agent of the Swarm

  • Ghost Academies replaced by proper SC1 Academies
  • Scourge are now available, as in the original
  • the Terrans will get Level 1 Ship Plating at a certain point
  • one Command Center replaced by one with ComSat Station to hopefully get the AI to scan Lurkers more

Mission 6 - The Dark Templar

  • fixed a bug where the dialogue at the end would sometimes occur twice
  • added a Shield Battery for the Protoss, as in the original

Mission 8 - Eye For An Eye

  • fixed a Vespene Geyser that wouldn't allow an Extractor

Mission 10 - Full Circle

  • fixed a Vespene Geyser that wouldn't allow an Extractor
  • added Shield Batteries for the Protoss, as in the original

v1.0

first release

Queens still not completely working as intended