Overmind v1.01b
Details
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FilenameOvermind_v1.01b.zip
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Uploaded by
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UploadedApr 21, 2011
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Size66.58 MB
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Downloads69,752
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MD51bf80144779e93afbfc8e571da067d17
Changelog
v1.01b
- fixed a dependency issue to prevent problems with future game patches/mod updates
Mission 4 - Agent of the Swarm
- fixed the bugged Vespene Geyser(s)?
Missions 9 - Invasion of Aiur, 10 - Full Circle
- fixed a terrible, terrible bug which caused the Khaydarin Crystal to spawn out of nowhere
- fixed a bugged Vespene Geyser in mission 9
v1.01
- fixed Queen movement (trigger-based fix which is far from optimal, but hey, it works)
- due to certain circumstances, all Queen abilities are instantly available (researched). At least Queens are now usable.
- minor cosmetic changes
Mission 1 - Among the Ruins
- You were given false information: apparently the town in the intro, Riksville, is some other town located on Mar Sara. The town is now called Chazington.
- Burrow is now available in this mission, like in the original
Mission 3 - The New Dominion
- a Terran Ghost Academy replaced by the proper SC1 Academy (whoops)
Mission 4 - Agent of the Swarm
- Ghost Academies replaced by proper SC1 Academies
- Scourge are now available, as in the original
- the Terrans will get Level 1 Ship Plating at a certain point
- one Command Center replaced by one with ComSat Station to hopefully get the AI to scan Lurkers more
Mission 6 - The Dark Templar
- fixed a bug where the dialogue at the end would sometimes occur twice
- added a Shield Battery for the Protoss, as in the original
Mission 8 - Eye For An Eye
- fixed a Vespene Geyser that wouldn't allow an Extractor
Mission 10 - Full Circle
- fixed a Vespene Geyser that wouldn't allow an Extractor
- added Shield Batteries for the Protoss, as in the original
v1.0
first release
Queens still not completely working as intended