Sacred Shrine

Details

  • Filename
    sacred_shrine_spacious_expanded.SC2Map
  • Uploaded by
  • Uploaded
    May 1, 2013
  • Size
    803.06 KB
  • Downloads
    546
  • MD5
    38ac1487375fe9f4187c1cac101cc271

Changelog

v2.8 -Doodads rebalanced to be more symmetrical. -Some texture modifications for mostly aesthetic purposes. -Fixed minerals (7->8 patches) at corner expansions. -Possibly some other fixes/improvements I forgot.

v2.4 -Less claustrophobic (chokes made into wide corridors/fields); center changed to be wider and have doodad in very center; rush distances increased. -Backdoor rocks completely sealed. -Ramp to fourth enlarged. -Added ramps to the center temple platforms. -LOS blockers reduced; now only blocks path to third. -Improved texture aesthetics. -Improved doodad aesthetics.

v1.6 Map added.

Probably Zerg-unfavored because of all the chokes that help Protoss, and all the cliffs that help Terran drops.Or does Zerg just need to come up with a new meta????? Mutalisks, nydus, and overlord elevators OP?