Red Circle TD
Suggested Players: 1 or 4
You lose when there are too many mobs on the circle (100 x player).
You win if you survive all waves (40).
feel free to upload/publish this map on any website or bnet but please keep it unchanged.
I am not sure if this is intended but... During the viking and queen stage, the units clumped and blocked each other, causing the AI to target my towers and killing them.
thx all for your feedback , i will fix these issues on next ver.
Solid map, lots of fun. I do keep running into a problem where one of the higher waves doesn't give kill credit, or there's a variable problem somewhere. Also, victory prints out some error messages over the minimap.
I noticed the lack of health bars for the dodecahedrons and vespene geysers too, but all the units that had mobile actors by default had them. Also the some of the units lack health status pictures. Still, i assume these are issues caused by lack of variety in the editor, so will likely be resolved on release.
Hooray I beat it! It was challenging but after a few play throughs I got the hang of it. I only encountered one problem (don't know if it was a glitch or not) but starting with the dodecahedron level I couldn't see the health bars of enemys when I held my ALT key. I forgot to check if it worked for the last level though (observers). Overall a very solid game that I enjoyed. Good work!
Nice map, indeed newest version (1.2) & harder level make it really really hard, very challenging good job !
1288 kills.
I completly forgot to use the nukes :(
Lol was very fun had a great time and if it wasnt for those nukes i wouldnt have fun 7/10 really good play :)
fairly easy, but i liked it none the less