v.0.1.5
Details
-
FilenameReaper_Arena.SC2Map
-
Uploaded by
-
UploadedJun 21, 2010
-
Size316.59 KB
-
Downloads297
-
MD52432688e8061a07b4b8ed8af4c51df9c
Changelog
Uploaded v.0.1.5
- Introduced the Item System! Players can hold one primary weapon and one secondary weapon at a time. Space is to fire the primary weapon, while B is to fire the secondary weapon.
- Added Demonstration mode, which is just a very early demonstration of the game. Kill the 20 spawned reapers on the arena as fast as possible to hone your skills.
- Various other minor improvements.
Uploaded v.0.1.4
- Added Weapons: Molotov (Not entirely done yet visually, but the effect works, thanks a bunch to Slypoos for the help here) (5)
- Added a health bar
Uploaded v.0.1.3
- Added Weapons: Taser (4)
Uploaded v.0.1.2
- Added Weapons: Missile (3)
- Improved Collision Detection System
Uploaded v.0.1.1
- Changed Hotkeys: Grenade (1)
- Added Weapons: Hunter Seeker Drone (2)
- Improved Movement System
Uploaded v.0.1
- Weapons: Grenade (B)
CURRENTLY KNOWN PROBLEMS: Grenades still do not fly normally when thrown by a moving reaper. I'm still looking for a better movement system than the one I have set up, as the current version is very jerky and somewhat difficult to control smoothly.
TO BE IMPLEMENTED IN ACTUAL GAME: (Both for your information and my organization)
- Weapons: Missile Launcher, Taser Gun, EMP, Hunter Seeker Drone, Minigun, Molotov, Reaper Pistols, Flamethrower, Grenades
- Powerups: 20 second healing boost, 20 second speed boost, and 20 second invisibility.
- Weapons and Powerups will be spawned on the small beacons, and will have actual ammunition.
- Game Modes: Team Deathmatch, FFA, CTF, Zone Control, and others if I think of them.
- Hopefully trigger optimization to prevent lag issues.
CURRENTLY WORKING ON: More Weapons.