Pass Defense v1.45

Details

  • Filename
    PassDefense1.SC2Map
  • Uploaded by
  • Uploaded
    May 16, 2010
  • Size
    171.26 KB
  • Downloads
    186
  • MD5
    29dd027726c5e3c5dc9816b1affaee46

Changelog

v1.45
suppdepot models fixd
added moar spawns
v1.4
-Massive patch
-consolidated endgame triggers
-Colonel Chen is now necessary for victory
-endgame objective locations are now pinged
-objectives update now
-should have REALLY fixed heroes now (probably 3rd time saying this..)
-banshee spawns at full health now
-banshee shield regen decr 10 to 5, dmg decr 45 to 35, atk speed 50% slower
-ghost acad costs 0 to repair
-updated teams info
-changed supply settings
-spore colony reworked, 40% faster atk speed, hp incr 400 to 500
-spine crawler hp incr 300 to 500, dmg incr 25 to 35, atk speed incr 10%
-nydus flanker model enlargened, armor incr 1 to 2
-bunker hp decr 400 to 350, shield incr 0 to 50
-medivac accel decr 50%, speed decr 20%
-reworked rear spawn
-added more waves to endgame spawns (significantly harder)
-CSSNap turn rate -50%, speed -33%, accel -50%
-NEW ABILITY for commandpost: reinforce supply depot, +500 hp to depots
v1.3
Consolidated End Game triggers,
Chen is Primary now,
Endgame Objective Pings added,
Objective Update added

**Fixed:**
Chen level up for good THIS GODDAMN TIME

Error Blobs, MP glitches