Details
Changelog
Version 0.31
- Fixed the Sentry unit not starting with full health.
- Fixed Map bounds to be more effective because of the stupid reaper...
- Fixed the Sentry units Force Wall not playing sound when created.
- Fixed the Thor unit clearing all existing orders when Thor's Hammer ability was used.
- Added Very Light, Light, Medium and Heavy text to the portraits on the hero selection screen.
- Changed Game Type, Game Mode and Lobby Teams to define the contents of the map better.
- Added a random button to the Hero Selection screen. (WARNING: ONLY FOR REAL MEN)
Version 0.3
- Removed chat commands used for testing.
- Removed Nuclear Missile launch sound.
- Fixed preview image for Battle.net
- Fixed all bugs brought on by the update of the editor and release of Starcraft II.
- Fixed various voting issues that occured when multiple players did not vote on time.
- Moved the sc2mapster logo location up a bit so you can read it properly.
- Added more effects to various abilities instead of the overuse of the psi storm effect.
- Added a more appropriate sound effect for the Thor's Hammer ability.
Version 0.2a
- The units spawned from chat commands for testing should now actually be able to be affected by abilites.
Version 0.2
- New Loading screen
- Added a new unit: The Reaper
- Added a new unit: The Stalker
- Added a new unit: The Hydralisk
- Added a new unit: The Thor
- Added Vote Option for number of rounds to play
- Added sc2Mapster Logo in-game to show support for sc2mapster.com
- Added a cursor splat effect on abilities that needed one.
- Added custom hero images to the hero selection screen.
- Adjusted some unit health values.
- Reduced movement speed of the zergling and hellion by about 10%.
- Made Tactial Nuclear Strikes more tactical.
- Removed reduction in travel time for nukes each round. They now stay the same through all the rounds.
- Fixed some voting dialog issues.
- Fixed Speed Boost replacing all existing orders.
- Fixed being unable give movement orders while stunned. (Still can't add orders to queue)
- Fixed game freezing when you move your camera over the edge the first time.
Version 0.1a
- Fixed a bug that occurred when a round ended and there were still force fields alive on the map. Making the game start multiple rounds at once.
Version 0.1
- First Release so everything is new. Or nothing is changed if you look at it from a different angle.