Multitasking Trainer v0.93

Details

  • Filename
    Multitasking_Trainer_v0.93.SC2Map
  • Uploaded by
  • Uploaded
    May 25, 2010
  • Size
    606.00 KB
  • Downloads
    12,201
  • MD5
    6f34922609f3a19dd855cf0af5ddd879

Changelog

Multitasking Trainer v0.93

  • Initial Zerg Hatcheries now spawn with 3 larvae instead of 4.
  • Macro energy settings now load normally when loading custom settings banks.
  • Players can no longer use Mass Recall to recall the probe out of the area.
  • A "natural" expansion has been added. It is only allowed for Zerg players by default, if you play a different race and wish to have an expansion go to Custom Difficulty, load the preset bank you want to play and then select "Allow Expansion" form the "Time and Minerals" tab.
  • The objective for not exceeding the energy limit now applies to multiple Queens/Nexi/Orbital Commands.

Multitasking Trainer v0.92

A couple of small bug fixes

Multitasking Trainer v0.91

Macro energy limits now fixed for all races. Some Difficulty tweaks were made. I think that now all the difficulty settings are fairly balanced. Some small bug fixes.

Multitasking Trainer v0.9

-Major changes:

  • Two new difficulty settings have been added: Very Easy and Impossible.
  • A new feature has added added to allow the player to completely customize the map's difficulty as well as save and load custom difficulty settings.
  • Added a new objective that forces the player to keep his macro mechanics (Orbital command/Nexus/Queen) energy below a certain amount.
  • The executor now has to be saved multiple times in Normal difficulty and above.
  • Several possible drop/harass attacks have been added that occur in random times and locations.

-Minor changes:

  • It may look the same but the map's triggers have been (almost) completely rewritten to allow for full customization. This should also reduce some lag issues.
  • The preexisting difficulty settings have been slightly tweaked.
  • The player can no longer use nukes to kill the Terran.
  • The player can no longer use patrol commands on the probe.

Known Issues

Most bugs should probably be fixed; my biggest concern right now is balance. Please report not only any bugs/issues you may find but also you opinions on the current difficulty settings.