Mineralz
Hi Everyone.
(Before reading, please forgive my English, I'm not English :X )
This is my first map that I post on SC2Mapster, I hope that you will enjoy it. It is call "Mineralz", the map is in the 2nd page so just scroll to the page and click it !
It become more and more popular, i'm following this rythm with my 2-3 updates per days.
So, the goal is to survive. You control a probe, that can builds buildings for defense, with 4 special ressources. Mineral = Wall, to protect your base Vespene = Cores, to gain more ressources Red Crystal = Generators, to give energy to cannons Plasma = Cannons, to kill creeps, they need energy to attack
Basically you must build all these buildings to have a regular play. I can only suggest you to play the map at this point, and you will see :) It's very simple to understand.
Thanks, and if you have suggestions/comments, feel free to post them !
hi me + a m8 are currently on night 87... we were 3 but the other left on 80... from night 40~ the same enemy spawns and it only has 381/381hp why? this is so easy from 40+ :S... + very hard is still bugged, unbeatable from night 27~ when the enemies stays on 1hp... and the "skins" dosn´t work... looking forward to updates.. awesome map!...is it able to get a download of it? :P will ofc have your name on it
Idk what version this was on, but check the my post date and you can figure it out...
I managed to reach lvl 41, but then the drones became invincible, couldn´t kill them, and they slowly killed me (and the guy i saved) The invincible drones despawned once they killed me and the wave (lvl 43) ended.
Idk if thats intentionall, but i dont like it
I´d suggest more waves, and possibly more flying waves. Becaus if you manage to kill the mutas, you can leave, becaus after that it becomes boring..
Record so far: lvl 43 before first death. (single base play, no coop)
Conclusion: very good concept, needs more polish
Hi there, just played your map v0.46 As Sitzlol already sad, it was quite easy some days ago, but now its quite a decent dificulty. However some days ago you had victory conditions ... but today, it doesn't look like there were any, after the Mutralisk wave (which was quite impossible to manage) only (hard core) Drones spawned and continued to spawn wave after wave. We also got some trigger errors... "too many threads"
What I would like to see is a blink like ability (with high cooldown? 60sec?), just in case you get stuck somewhere...
As soon as you get the hang of it it gets quite easy Like.. really really easy. I played with someone before (we double based) and we kept on playing for a few rounds and then just noticed that the monsters aren't getting stronger anymore
Sooo more content please! :P Or just make the monsters stronger each night after the final night, so you at least _have_ to lose at some point
No eye candy... (screenshots) ?