Last Base Standing 3.1

Details

  • Filename
    LastBaseStanding_30.SC2Map
  • Uploaded by
  • Uploaded
    Aug 15, 2010
  • Size
    3.80 MB
  • Downloads
    1,756
  • MD5
    ea9873e8b58a46c903c1a991efe9a543

Changelog

3.1

* Increased Riflemans damage from 4 to 5
* Fixed the Torcher to actually be a trainable unit. :P
* Increased Sergeants damage from 9 to 15
* Decreased Sergeants attack speed from 0.7 to 1.0
* Decreased Blasters minimum range from 2 to 0
* Increased Blasters training cost from 15 to 18

* Added a new feature for building walls.
Walls cost 1 vespene gas a piece.
You will earn vespene gas for each wave.

* Added new feature for players who lose the round but have to wait for
other players to finish. Losing players get a temporary unit called, Mother,
which is a flying zerg unit that they can use to harass other players until end of the round.

3.0

* Increased bunkers maximum health from 600 to 700

* Removed units:
 -  Marine
 -  Marauder
 -  Reaper
 -  Ghost
 -  Hellion
 -  Siege tank
 -  Thor

* Added new units:
 -  Rifleman(Basic cheap infantry)
 -  Sergeant(Advanced infantry)
 -  Torcher(Non-air, good against melee infantry)
 -  Toad(Air defense unit, weak against ground units)
 -  Blaster(Siege unit, good against masses of ground units)

2.12

*Fixed the lobby to have the right settings

2.4

* Added the thumbnail images and corrected the descriptions

2.3

* Added the loading screen.

2.2

* Removed the bug with some of the creeps staying alive after the round restart.

2.1

* Decreased the cost of Reapers from 8 to 6
* Increased the range of Reapers Pistol attack from 4.5 to 5.5
* Increased Marauders maximum life from 125 to 140
* Increased Thors maximum life from 400 to 450
* Decreased Ghosts maximum life from 100 to 90
* Increased the cost of Ghosts from 9 to 10
* Decreased the cost of Hellion from 13 to 11
* Increased the movement speed of Hellion from 4.25 to 4.75
* Increased the damage of Hellions flamethrower from 8 to 9

2.0
* Added the round-based system to the map
* Removed the spawn count table
* Added the score table

1.2
* Added supply limit of 200

1.1
* Nerfed the Blood Lords attack range and increased the attack speed.
* Removed the spawning notifications.