Last Base Standing 3.1
Details
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FilenameLastBaseStanding_30.SC2Map
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Uploaded by
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UploadedAug 15, 2010
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Size3.80 MB
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Downloads1,771
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MD5ea9873e8b58a46c903c1a991efe9a543
Changelog
3.1
* Increased Riflemans damage from 4 to 5
* Fixed the Torcher to actually be a trainable unit. :P
* Increased Sergeants damage from 9 to 15
* Decreased Sergeants attack speed from 0.7 to 1.0
* Decreased Blasters minimum range from 2 to 0
* Increased Blasters training cost from 15 to 18
* Added a new feature for building walls.
Walls cost 1 vespene gas a piece.
You will earn vespene gas for each wave.
* Added new feature for players who lose the round but have to wait for
other players to finish. Losing players get a temporary unit called, Mother,
which is a flying zerg unit that they can use to harass other players until end of the round.
3.0
* Increased bunkers maximum health from 600 to 700
* Removed units:
- Marine
- Marauder
- Reaper
- Ghost
- Hellion
- Siege tank
- Thor
* Added new units:
- Rifleman(Basic cheap infantry)
- Sergeant(Advanced infantry)
- Torcher(Non-air, good against melee infantry)
- Toad(Air defense unit, weak against ground units)
- Blaster(Siege unit, good against masses of ground units)
2.12
*Fixed the lobby to have the right settings
2.4
* Added the thumbnail images and corrected the descriptions
2.3
* Added the loading screen.
2.2
* Removed the bug with some of the creeps staying alive after the round restart.
2.1
* Decreased the cost of Reapers from 8 to 6
* Increased the range of Reapers Pistol attack from 4.5 to 5.5
* Increased Marauders maximum life from 125 to 140
* Increased Thors maximum life from 400 to 450
* Decreased Ghosts maximum life from 100 to 90
* Increased the cost of Ghosts from 9 to 10
* Decreased the cost of Hellion from 13 to 11
* Increased the movement speed of Hellion from 4.25 to 4.75
* Increased the damage of Hellions flamethrower from 8 to 9
2.0
* Added the round-based system to the map
* Removed the spawn count table
* Added the score table
1.2
* Added supply limit of 200
1.1
* Nerfed the Blood Lords attack range and increased the attack speed.
* Removed the spawning notifications.