Korhal's Aftermath v0.6
Details
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FilenameKorhal_s_Aftermath.SC2Map
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Uploaded by
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UploadedMay 5, 2015
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Size861.12 KB
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Downloads307
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MD5b70b3a43493fb352f38616ba93cb3d0f
Changelog
- Fixed issue in which "Korhal Building Debris" was disallowing use of the furthest south vespene geyer in the bottom-right natural.
- Replaced "Bridge - Mara Sara -" in the bottom-right natural's secondary entrance with "HotS - Korhal Bridge".
- Moved the gap fillers around the bridge in the bottom-right natural's secondary entrance, and hence increased the amount of manmade cliffs.
- Moved back cliffs to the north, so as to increase the amount of tar.
- Added slightly more "Zerged" doodads to the south.
- General tweaks to the terrain textures.
- General tweaks, additions or removals of doodads.
Still some positional imbalances - the outskirts of the map have lots of elevated terrain to the north, west, and south, and I have not made said terrain unpathable - units can hide here, whilst they cannot hide in the south-east and east sides of the map.