Korhal's Aftermath v0.6

Details

  • Filename
    Korhal_s_Aftermath.SC2Map
  • Uploaded by
  • Uploaded
    May 5, 2015
  • Size
    861.12 KB
  • Downloads
    307
  • MD5
    b70b3a43493fb352f38616ba93cb3d0f

Changelog

  • Fixed issue in which "Korhal Building Debris" was disallowing use of the furthest south vespene geyer in the bottom-right natural.
  • Replaced "Bridge - Mara Sara -" in the bottom-right natural's secondary entrance with "HotS - Korhal Bridge".
  • Moved the gap fillers around the bridge in the bottom-right natural's secondary entrance, and hence increased the amount of manmade cliffs.
  • Moved back cliffs to the north, so as to increase the amount of tar.
  • Added slightly more "Zerged" doodads to the south.
  • General tweaks to the terrain textures.
  • General tweaks, additions or removals of doodads.

Still some positional imbalances - the outskirts of the map have lots of elevated terrain to the north, west, and south, and I have not made said terrain unpathable - units can hide here, whilst they cannot hide in the south-east and east sides of the map.