Korhal's Aftermath v0.5

Details

  • Filename
    Korhal_s_Aftermath.SC2Map
  • Uploaded by
  • Uploaded
    Apr 26, 2015
  • Size
    982.89 KB
  • Downloads
    338
  • MD5
    042fe89be9459c266493ed1abab354d7

Changelog

  • Added more tar to the north.
  • Added line of sight blockers within the choke point next to each north-east/south-west corner base.
  • General terrain texture modifications.
  • Removed the "Korhal Building Wrecked" doodad that was in front of the centre-south choke point - it blocked the view.
  • Added more of a presence of civilization, such as manmade cliffs around the small bridge to the south.
  • Added extra Zerg zest to the south.
  • Added some "bump" (or "noise") to the northern sandy terrain.
  • Fixed the bushes in the bottom-righ main that were not recolored to the less lively color of the grass.
  • Other minor doodad additions/modifications/removals...I don't know how much I should list before the list becomes cluttered.

Still some positional imbalances - the outskirts of the map have lots of elevated terrain to the north, west, and south, and I have not made said terrain unpathable - units can hide here, whilst they cannot hide in the south-east and east sides of the map.