Kani's Models
I am in the process of re-uploading models due to reported errors with downloads, please be patient in the meantime. This may take some time as at the moment the site is not allowing me to re-upload the files as it says they are already uploaded even though I have gone through and deleted them.
UPDATE: As the Curse Database is INSISTING I have already uploaded the files, even when I have renamed them, I will be re-uploading them in zip files.
A collection of models I am making with the fantastic M3 Tools for the use of the community.
Anyone's welcome to use my models in their projects, all I ask is that if you use any of my models please give me credit and send me a Private Message linking to your project :)
Enjoy!
Kanitala
Due to a number of factors I am not currently able to take specific requests for models. Sorry
Seems to vary depending on different ones :\. But thank you! Awesome model, im very much interested in anything that has Warfield's khaki scheme within sc2.
@Ababmer: Go
That's odd... guess Curse lost the file. I'll re-upload it. Are the other downloads working ok do you know?
Edit: Ok, Curse isn't letting me re-upload it right now. Get it over here for now: https://www.dropbox.com/s/572tblt1x7ldxb8/GeneralWarfield.m3
HEY Kanitala!
Your warfield model is awesome but the download link aint working! Whats up D:
@Metalking1417: Go
Retexturing is fine, just give me credit for the model :)
As for the Firebat Animations, it SHOULD do but I can't guarantee.
@SoulFilcher: Go
What happened was me having a succession of bugs and infections since before christmas last year :<
...that coupled with a rubbish memory.
I really am sorry about this man... would you like me to just send you the M3 of what I have thusfar, so you have something at least? :-/
(Incidently, this is a perfect example of why I shouldn't take requests - I know the Sloth wasn't a request but an offer but well yeah..)
I also apologise in general for the Adept still not being released... as I've mentioned in my forum thread I've not been able to do much modelling/kitbashing and what I have been able to do have been fairly simple jobs.
Once upon a time there was a bulldozer coming this way... I wonder what happened to it.
Hey, Kanitala, I hope you don't mind if I change the diffuse textures on the Juggernaut a little to make it more visually distinct from Marauders.
Also, is it compatible with the firebat's HotS animations?
@Kanitala: Go
Super! Thanks mate.
@JacktheArcher: Go
I'll see what I can do.
@Kanitala: Go
If you just separated his model and the rifle that would be perfect.
@Zolden: Go
Ah, well there are pictures of all the models in the images tab. I've just not got round to making a pic of all the models. The shuttle pic is just the last pic I set as the 'project' pic.
I only see the shuttle image on description, while there are 5 models available to dl, and they are not 5 shuttles.
@JacktheArcher: Go
Yep, it's from HotS Raynor (from the second mission) 'cause I thought it looked cooler :)
Would you like me to upload the version with the standard Marine rifle too?
@Zolden: Go
I'm not sure what you mean? All the screenshots are of the versions of the model that have been uploaded (or should be)
update images pls
Is Warfield's rifle the one from hots
Thanks Uzurak! :) There is actually a new version of the Juggernaut coming with new shoulders and a new helm, but don't worry, I intend to leave this version available so people will have the choice of which to use :)
This model is awesome the way it is. If you've ever seen Terminator, this is what it's going to be used for kind of.
You don't need any dependencies other than Liberty (Campaign), all the model uses is Auto Turret and Marauder textures. If you see it blurred in the editor, it's because it doesn't update in real time.
Swap models on a unit with this, place it in game and prove it doesn't work.
Aiur Chef mod? What? I've not used anything from the Aiur Chef Mod in my models o,o
As for assigning textures to it, I've no idea why that would be happening :S I assume you mean with texture selectbyid?
Found out it requires Auir Chef mod
I have the same problem