The Intersection
You are an elite Hydralisk. Ordered by the Queen to search for a new breeding zone. After several days you have come across to this vast green land. Unfortunately, it is one of the most busy intersection point of Terran between their trading cities... Your job as an elite hydralisk is to kill all terran that come across and cut off their communication!
What is this in short?
- 3rd person action role playing game! (Hack & Slash)
- Zerg story!
- Midnight theme!
Rate my map over at curse:
http://sc2.curse.com/downloads/sc2-maps/details/intersection.aspx
For screenshots and information:
http://forums.sc2mapster.com/development/project-show-room/1349-the-intersection/
Video:
Special Thanks to xD.Schurke @ hiveworkshop to let me use energy texture for my new UI!
Change Log:
v1.2b
- Added a counter measure to prevent Hydralus on getting stuck at cinematic for unknown reason.
- Fix queen turn issues after patch 13.
v1.2a
- Greatly improve camera zooming.
- Greatly improve camera panning.
- Occlusion added, huge objects should turn invisible when it is in the way of the camera.
v1.2 release
- Updated health and energy UI.
- Added a revive effect.
- Corrected Loading Screen version.
- Different text color when Ultralisk Spawn (Subtitle Text)
- Resize Thor to 2.5 due to patch 12 that reduces his size.
- Improve code efficiency.
v1.1 release
- Skipping the 2nd cinematic now should correctly play "Zerg battle music".
- Heal at queen tip should not show at transitioning phase from event 1 to event 2.
- Boss Global Cooldown fix, AI improved by 1%.
- Boss shouldn't cast any ability if the last tower is killed at the east.
- Lives implemented (Now able to revive instantly at the starting point).
- Minor UI swap.
v1.0a release
- Added Z, Q, S, D movement keys in addition to W, A, S, D to fit different keyboard mapping
I am currently trying to solve the lighting. I've no idea how it affects lower settings, so it might take a while for me to test it out. [:
I am sure the map is nice but it was so dark I couldn't see my character or what I was shooting at =/ I just heard the gunshots and saw my HP go down. Please fix the lighting a bit.
Hello LostOnez, would you mind posting the replay when the cinematic didn't play for a minute? Would like to check it out and see what is wrong.
The replay should be at Documents > Starcraft II Beta > Recent.
Thanks in advance!
Very Nice map I have played it a few times, and am kind of lured into the story you have for this, can't wait to play more of your stuff 10/10 btw don't know if you know or not the second cinematic would some time freeze then after a min or to it would play.
I will look into the lighting issue. I will probably fix it on the next version, would you mind uploading a picture of how dark it is? Also thanks for playing & posting feedback [:
another bug... if the lighting sets to low, u almost cant see anything in game. There are wide range of players out there and many of them set medium as their graphic setting, which sets the lighting to low automatically...
i was like, why is it so dark?? then i realised i had to turn off lights for this game. but perhaps some of you out there wont be able to do it..
May i know when it started to lag? So far i haven get any lag yet, would be glad if you could point out so i can look into it.
Its good but at one point it started to get laggy.. so i looked at debugger and found that there are TONS of unnecessary loop triggers. Try cleaning up your triggers a bit please.. :(
@bjodasso & XDeathDealerXD
Thanks!
Uploaded a gameplay video.
its bad.. BECAUSE ITS TOO GOOD!
One of the best custom maps yet, was very fun and challenging!
Thank you for the fix info guys :) really appreciate it :)
Just tried it out! I was surprised how long it was! (in a good way) Very very fun!
Thanks to all who tried my map [: Really appreciate it!
Localisation Issue:
Blizzard has fix this in patch 11! Download the patch and try my map again. Hope you enjoy it!
Boss HP:
Boss is very vulnerable. The boss only regen 1 shield per second. The boss might look big, but if you are trying to melee him, you got to be near his leg.
Range (Right Click):
I've been figuring how to do this one. If i let it get a nearest target infront of the character automatically, it will be too easy. So now the current range attack shoots towards a position 6-8 range (Which is just nice when marine/ghost are shooting at you) away from the character doing 200 damage (1.5 AoE). If there is a better way to do range attack, please suggest and let me know.
Trees blocking and darkness:
Darkness is intended, i wanted to do the midnight feeling where lights (glows) are really important. Regarding trees, you can zoom in or out the camera to make it not block the view.
Once again! Thanks to all who play and enjoy my map!
you can kill the boss tyrindor- it just regens health points- try to kill the soldiers more and let your own zerg troops wail on the boss. and Amnesiar it was probly made with a diffrent client then what your using- a lot of people using the us client just see that Param/blahblah/blahblah- because that map was made on the eroupe client. its a fixable issuse. lol amost for got- very fun map.