The Hungry Baneling [rpg?] V1.1
Details
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FilenameTheHungryBaneling_V1.1.SC2Map
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Uploaded by
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UploadedMay 5, 2010
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Size589.68 KB
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Downloads534
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MD5f8cda7de3e6abc31c822a7a468b1a3fc
Changelog
V1.1
- Adjusted the color of various words throughout the game.
- Changed name of "hive" to "Glummoth"
- Fixed clipping issue with camera (Smooth camera now, yay!)
- Added optional, "Camera follow The Hungry Baneling." Just hit space to toggle this on or off.
- Replaced "Omega Roach" spawn with "Omega Construct" spawn.
- Gave the various player forces names (in lieu of "player 1," "player 2," etc.)
- Added more doodads to the terrain
- The Hungry Baneling sometimes has pathing Issues when trying to reach units on cliffs (only early in game, before he gets ability to scale cliffs)
- Several missile attacks will actually feed the Hungry Baneling. any attack for which you see a missile projective flying through the air, that projectile counts as a unit and will be eaten (healing you instead of hurting you.) Not sure how to exempt missiles from being eaten, put more emphasis on enemies with non-missile attacks.