Hell TD
Remake of the WCIII map Hell TD
-==Now in Beta phase==-
Current features:
- 40 Creep Waves
- 1-8 Players
- Players vote for difficulty on map start! (70 / 85 / 100 / 120 % Creep HP)
- Lives are calculatet at the beginning the following way: 20+(Players*5)!
- Enemy kills give money based on current wave!
- Your income is shared with your neighbour!
- Typing "-getlost" will destroy every tower in your territory that isn't your own! (To HELL with these kill stealers ;D)
- You can sell your tower for 75% of what you paid including upgrade costs!
- Vote kick system to kick noobs/afk/whatever reason!
Towers:
- Anti-Air Turret (Level 1-10)
- Arrow Tower (Level 1-20)
- Bouncing Tower (Level 1-20)
- Chaos Tower (Level 1-20)
- Siege Tower (Level 1-20)
- Stormy Tower (Level 1-10)
- Flaming Trap (Level 1-2)
- Frosty Tower (Level 1-2)
- Upgrade Tower
- Speed Buff Tower (Level 1-3)
- Damage Buff Tower (Level 1-3)
- Speed Buff Tower (Level 1-3)
Planned additional features of coming final version:
- Sorted Leaderboard for a proper view who has the most kills
(Original WCIII map by SuPeR-HuMaN and Raigne, edited by ZzyzzyxX)
Feedback is always appreciated, may it be suggestions for further additions you would like to see or bug reports.
Played through it looking for bugs and stuff and here's what I found
Has potential once its balanced. What will be the point of having 8 players though? It seems like it will feel the same whether I play it solo or on bnet.
yeah didn't got to the balancing till now
just wantet to release a first version
Uhmm.. incredibly easy hahaha also u can block the spawn area and the finishing area :P