Godzilla_V1.21

Details

  • Filename
    Godzilla_V1.21.SC2Map
  • Uploaded by
  • Uploaded
    May 6, 2010
  • Size
    1.43 MB
  • Downloads
    493
  • MD5
    9fbabf87f5cee39996e0d9f3bec50b56

Changelog

v1.21
The city will now properly BURN
Redesigned the city slightly, mostly to improve visual appearance of roads
Reduced all monster hp
Reduced monster regen
Reduced building capacity for all building sizes
Reduced all infantry unit damage
Reduced all deploy squad size from 10 to 5
All infantry can use stim packs
All other infantry abilities removed
All infantry now only take 1 cargo slot
Added monster types and damage bonus attributes to player units
Added tooltips to explain this new system
Rebalanced all player units to make vehicles and air units more viable
Vehicles generally do excellent damage at long ranges, but are still vulnerable to be quickly killed if monsters manage to get close to them
Fixed sound levels for zooming out
Reduced Viking range
Vikings can shoot while moving like Phoenix of Patch11
Increased banshee start energy
Added Mech(I am aware there are no 'robotic' monsters yet, but eventually there will be!
Added Grenadier infantry
Removed Raven
Added Claw Monster(s)

v1.12
Added boss health bars for all monsters (thanks Tyrindor.tyrindor
Added colors to text
Fixed victory conditions

v1.11a
Fixed a bug where siege tanks did 10 times as much damage as intended.
Fixed a bug where thor stun broke the monster AI.
Rebalanced the dropship mana slightly.
Added several more missile turrets in the city.
Added text to guide the player.
Added text to the load screen.
Added load screen.

v1.1
Enabled all technologies for terran units, including: stim packs, cloak, siege mode, and hunter seeker missiles.
Disabled battlecruiser yamato weapon
Added Roachasaurus.......

v1.01a
Removed Godzilla's underpowered melee attack.
Slightly increased atomic breath damage.
Slightly increased atomic breath AOE radius.
Dramatically increased invulnerable(lol) dropship's health dramatically to prevent death from residual AOE.

Initial version.