Hero Team Survival
Details
-
FilenameHero_Team_Survival.SC2Map
-
Uploaded by
-
UploadedJul 24, 2010
-
Size1.47 MB
-
Downloads3,494
-
MD552aec6627d4aaf8c65805d42851a1b7a
Changelog
Map now has Shared Experience! 5 exp per kill for all members of your team!
----------------------------------------------------------------------------
Infestor and Overseer now have abilities (support unit , and healer).
Fixed bug where players could increase attributes infinity.
------------------------------------------------
UI and Hero Tweaking
------------------------------------------------
Added Game Variant for Battle.net defaults
----------------------------------
Increased actor scale for Sensor tower -- now known as Ability Tower
Slight Artistic change.
----------------------------------
Fixed a bug where a player could do multiple repicks- thus having multiple units on the field.
Hero balancing (need feedback on Abilities/Attack Power / Speed and anything else for heroes to help balancing!) A couple heroes still do not have abilities -- working on this!
----------------------------------
Fixed an issue where the description card did not show for the Phoenix
----------------------------------
Attributes are now allocated correctly
----------------------------------
Attributes now have an effect on the unit when levelup :
-Strength : +HP and +Attack Power
-Intelligence : +Energy and +Spell Power
-Agility : +Attack Speed and +Movement Speed
----------------------------------
Added Leaderboard for team lives
Added Attribute system for heroes (Agility, Strength and Intelligence).
----------------------------------
Added unit description in game card for every heroes
----------------------------------
Minor bug fixes -- Added Leaderboard (not currently functional)
----------------------------------
Thor, Viking and Marauder will now correctly spawn.
Also fixed wave spawns -- waves will no longer spawn on a team with no players.
----------------------------------
Fixed an issue where waves weren't spawning
----------------------------------
Greatly improved map symmetry for even matches.
----------------------------------
Fixed the issue where multiple heroes did not have an attack animation
----------------------------------
Added unit spawning for team 2 -- at this point they spawn even if nobody plays for team 2
----------------------------------
Added ability to sensor towers -- Calldown : Reinforcements. Great as an offensive or defensive spell
Changed some units name.
----------------------------------
Fixed an issue where players could travel to other team's side // Added no fly and no pathing zones.
----------------------------------
Added, fixed and polished transport feature for team 1.
----------------------------------
Game now ends when a team's lives reaches 0
----------------------------------
Added Respawn feature.
Terrain changed a little bit to make it less of an eye-sore
Added some more test waves -- no balance done.
Current waves are for testing purposes only, no balancing work has been done yet for the waves.