Hotground - Version 1.3
Details
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FilenameHotGround.SC2Map
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Uploaded by
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UploadedJun 25, 2010
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Size260.02 KB
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Downloads759
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MD57730db3931cb6514117770ec20f23f3d
Changelog
[10_06_25] - Revision 4
- Swapped out the trigger-based damage with actual damage effects, thus allowing to use fire death animations on units featuring them. This allows other dead effects to be applied aswell (acid, suffocation, dissolving) depending on the type of liquid the water represents)
- Replaced text-based script with a more trigger-editor friendly version, and cleaned up some unneded variables.
- Fixed Storage bunker animations (added the misisng build actors)
[10_05_28] - Revision 3
- Reduced camera shake effect to something less annoying
- Added a Xel'Naga Tower at the center
- Raised fog to cover the lower platforms, matching the area that is getting flooded by lava
- Added a Green Mineral Carry behavior to the game. Now they actually carry green crystals instead of blue ones.
[10_05_27] - Revision 2
- Fixed space on expansions to be able to place a CC there
- Fixed Lava deleting the High-Yield Minerals
- Added more Green Minerals
- Fixed Green Mineral appearance to be more...green.
[10_05_22] - First release