4 Kingdom Defense of the Ancients 1.1
Details
-
FilenameDefense_of_the_Ancients_4_kingdoms1.102.SC2Map
-
Uploaded by
-
UploadedSep 24, 2010
-
Size5.86 MB
-
Downloads633
-
MD50f92a839fd9b0a529885051f2e7f60af
Changelog
- -Inventory system has been implemented
- -The inventory system works on a different currency type than upgrades or stat points. Visit the Armory marked by the big sign in your base.
- -Multiple armors do not stack. You will only benefit from the strongest armor in your inventory
- -Medium armor increases life/shields by 60 and life/shield armor by 1
- -Heavy armor increases life/shields by 100 and life/shield armor by 2
- -Plate armor increases life/shields by 146 and life/shield armor by 3
- -Ancient Talisman increases movement speed by 0.5, accessory class item
- -Several consumable item types
- -Force Field Generator, creates a force field at a target location, blocking passage to all units for 20seconds, 5 charges.
- -Holographic Bunker, creates a holographic bunker that your hero can hide inside.
- -Point Defense Drone, creates a point defense drone reducing ranged damage taken by nearby friendly units
- -Zerg Egg, geneticly pre-encoded to mutate into a Spine Crawler for its owner.
- -Shield potion, restores 275 shields on use, 3 second cooldown, 5 charges
- -Life potion, restores 250 Life on use, 3 second cooldown, 5 charges
- -Energy potion, restores 200 energy on use.
- -Sentry potion, grants the user stealth detection for 1 minute, 5 charges
High Templar
- -Psionic storm and Vortex no longer destroy invulnerable targets