Tal'darim Particle Cannon Updated

Details

  • Filename
    TaldarimParticleCannonBuildableTC.zip
  • Uploaded by
  • Uploaded
    Mar 20, 2024
  • Size
    4.00 MB
  • Downloads
    105
  • MD5
    7e89827001b06ffd6d031dba76c863e2

Changelog

I really like the Particle Cannon that serves as a bonus objective in LOTV prologue and I think that with reduced size it could make for a suitable replacement for Khaydarin Monolith in the Tal'darim arsenal, because while Tal'darim do steal stuff and just redecorate it, they also have some unique stuff and I like it, because that makes it less boring. So I added unpowering/powering animations for the cannon as well as team colored variant, plus I made placement, warp in and death models for it.

 

I recommend using all of the models with scale 0.5 or similar to make them look like a normal Protoss building and not an enormous cannon that would take up half of your base.

 

For attack model I recommend using the original beam: Assets\Effects\Terran\Slayn_Missile_Turret_Beam\Slayn_Missile_Turret_Beam.m3 or some similar red beam.

 

Wireframe & shield wireframes exist under the name: wireframe-protoss-particlecannon

 

Contains:

- Unit models (4 versions, teamcolorable and nonteamcolorable + edited version of each with round shield hitbox, because the shapped one does not rotate with the model for some reason, I cannot fix it and it drives me crazy)

- Death model & Death unpowered model (Both TC and non-TC)

- Placement models (Red and Blue)

- Warp in models (Red and blue versions of both TC and non-TC versions)

- 3 Icon variants

- 1 Ability / Upgrade icon (Random icon for some upgrade or ability)

- Required textures