CL V. 0.8

Details

  • Filename
    Custom_Leveler_Version_0.8.SC2Lib
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  • Uploaded
    Dec 1, 2012
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    636.03 KB
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    235
  • MD5
    907ef699e3b11491d31c084eefd7b5db

Changelog

Update Notes~

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Major Updates are Numbers

Minor Updates are Letters

Case Determines importance of minor updates.

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0.8: Update Notes Started:

1.. Set Action Definition Implimented for crude but organized setting of variables as well as a singular place where a great deal of variables are held in the event you'd like to set manually.

-Not all settings throughly tested, please contact Yaksmanofage with errors and bugs you encounter.

A. Level Tracking functionality implemented to allow you to call the level of the player for triggering/data purposes.

  • At the final legs of testing before I feel it's ready for a release status. Please comment or PM/contact me with any settings you'd like to see implemented. Thanks in advance!

Have not tried on all 15 players or online.

Although lag is virtually a non-issue, the more you have going on as the library gives EXP and decides if you need to level the more lag you will have exponentially.

As a precaution, make sure to try to level a unit while you have at least 3 other high intensity triggers running. To test if it will run in your map under heavy strain.

Use and edit at own discretion.