Patch Notes Archive
A War Story - Patch Notes Archive
This page contains a complete list of all versions of AWS as well as patch notes released with each version. Take a look to see what has changed from the previous version you played.
____________________________________
AWS - Patch 1.5.0
Released: Saturday - October 19th, 2024
- Public Release.
- Map Pack featuring Missions 01-07 of Act 01, an Intermission map and the Campaign Launcher.
____________________________________
AWS - Patch 1.4.1
Released: Friday - April 30th, 2021
Missions:
Overall:
- Fixed an issue where Hours would be incorrectly displayed for some timed mission stats.
Act 01 - Mission 01:
- Ultralisk stat is now still present even if you did not kill it on Nightmare difficulty.
Act 01 - Mission 02:
- Fixed an issue where the Go-Go-Goliaths! achievement was unobtainable.
____________________________________
AWS - Patch 1.4.0
Released: Sunday - April 25th, 2021
Factions:
Brotherhood of Taurus:
- Predator
- Altered the description of the Predator's Trailblazer Aura description to be less misleading about what the increased healing applies to.
Missions:
Overall:
- Points are no longer disabled when using cheats.
Act 01 - Mission 02:
- A new achievement has been added. “Go Go Go-liaths!” - Control 45 Goliaths by the end of the Enemies Alike mission on Veteran difficulty or higher.
Act 01 - Mission 04:
- A new achievement has been added. “Get Outta There!” - Complete the Digging Deep mission in less than 16 minutes on Veteran difficulty or higher.
Act 01 - Intermission 01:
- Altered some dialogue to make the differences between the Mardumian minerals and the crystal found inside the caves more clear and distinct.
____________________________________
AWS - Patch 1.3.0
Released: Friday - April 9th, 2021
Factions:
Forged Hand:
- Soldier
- New portrait has been added, courtesy of VastanX.
Missions:
Act 01 - Mission 01:
- Fixed an issue where portraits appeared at unintended times for cinematics.
- Fixed a couple of spelling errors.
- Completion of the macro section objective now triggers upon destroying all Ravager structures, rather than all Ravager units and structures.
Act 01 - Mission 02:
- Fixed a few visual bugs with the Codec conversation taking place during the second cinematic.
Act 01 - Mission 03:
- Fixed an issue where the 5 minute limit time bonuses would give you an extra minute.
Act 01 - Mission 05:
- Fixed an issue where a debug message from testing would still trigger upon getting the "Spread the Love" achievement.
____________________________________
AWS - Patch 1.2.1
Released: Tuesday - March 23th, 2021
Factions:
Brotherhood of Taurus:
- Marine
- Upgrade - Combat Drugs: Fixed an issue where the heal effect would heal the incorrect amount.
- Upgrade - Combat Drugs: Fixed an issue where the heal values were inconsistent in tooltips
____________________________________
AWS - Patch 1.2.0
Released: Friday - February 19th, 2021
Factions:
Brotherhood of Taurus:
- Commando
- Shotgun Shells weapon damage gained from Weapon upgrades increased from +2 to +4.
- Shrapnel Shells weapon damage gained from Weapon upgrades increased from +1 to +2.
- Upgrade: Blast Shells - Fixed an issue where the 15% attack speed reduction weren’t based off of the Commando’s base attack speed.
Greyhound Corps:
- Battlecruiser
- Added additional filters for the Overcharged Reactor tactical AI, so that there are more opportunities for the ability to be used.
Shadow Hunters:
- Annihilator
- Altered the filters for the Shadow Cannon tactical AI, so that there are more opportunities for the ability to be used.
Missions:
Overall:
- Fixed an issue where player and allied units started with more energy than intended if cinematics were not skipped.
- Fixed an issue where the third Predator upgrade would appear at the wrong location during the upgrade screen if it was locked.
- Added a text box right below the upgrade screen that lets people know that upgrades need to be researched in-game before they can be used. For mission 04, the text displays that upgrades are automatically granted at the beginning of the mission.
Act 01 - Mission 01:
- Changed a few transmissions during cinematic to be without visible portraits when the camera is not focusing on the characters’ speaking, to be consistent with later missions.
- Fixed an issue where enemy units in cinematics would have reduced Handicap when playing on Adventurer mode.
Act 01 - Mission 02:
- Changed a few transmissions during cinematic to be without visible portraits when the camera is not focusing on the characters’ speaking, to be consistent with later missions.
- Fixed an issue where enemy units in cinematics would have reduced Handicap when playing on Adventurer mode.
- New loading screen tip has been added.
____________________________________
AWS - Patch 1.1.0
Released: Friday - February 12th, 2021
- Public Release on SC2Mapster.
- Map Pack featuring Missions 01-05 of Act 01, an Intermission map and the Campaign Launcher.
Factions:
Brotherhood of Taurus:
- Marine
- Upgrade: Combat Drugs - Now also heals the Marine for 10 life when Stimpack is activated, in addition to increasing movement speed bonus by 30%.
- Goliath
- Upgrade: Lightweight Chassis - Healing amount reduced from 30% to 20% of maximum life.
Missions:
Overall:
- Changed a number of text and dialogue throughout the maps to better convey some information and stay more consistent with the lore.
____________________________________
AWS - Patch 1.0.0
Released: Friday - February 5th, 2021
- Public Release on Discord server.
- Map Pack featuring Missions 01-05 of Act 01, an Intermission map and the Campaign Launcher.
Comments