Cube Defense v0.4

Details

  • Filename
    Cube_Defense_v04.SC2Map
  • Uploaded by
  • Uploaded
    Jun 10, 2010
  • Size
    740.78 KB
  • Downloads
    627
  • MD5
    e544fa81f2487c522923eb71327935f7

Changelog

v04:

  • Banished the Mothership for not being able to follow instructions, replaced with more agreeable type
  • Further attempts to make mobs not stand idle when faced with complex mazes. If this one doesn't do it, I'm fresh out of ideas and will need a screenshot or similar detailed information to go on

v03:

  • Tried to fix the idle wave bug
  • Some tooltip updates
  • Various other small tweaks and fixes

v02:

  • Localized for realz this time, hopefully
  • Made the colossi obey the maze

v01:

  • Initial Release + Localization

Balance is not likely to be perfect. Apparently mobs will stop moving if your maze gets too complicated. Have been unable to replicate this bug, though I did try to fix it. If you experience this, please give me some detailed information:

  • What wave did it happen on?
  • Where did it happen?
  • How were your towers placed?

Screenshots would be most helpful.