Converted WMOs (WoW Buildings)
Repository of converted WMO files for public use. These are World of Warcraft models intended for use as Doodads or buildings, they have no animations.
Special thanks for Saeris for his tutorial on WMO conversion: http://www.sc2mapster.com/forums/resources/tutorials/24534-model-how-to-convert-wmo-files-to-m3-importing-structures/
I will continue to add more models over time, if you have any specific requests leave a comment and I will try to get them for you. All files contain .dds textures only, the size of each texture has not been changed. Please see Saeris' tutorial on optimizing textures: http://www.sc2mapster.com/forums/resources/tutorials/24047-texture-how-to-optimizing-wow-textures-for-sc2-intermediate/
For importing help see Molsterr's tutorial on WoW models, but skip to the importing part: http://www.sc2mapster.com/forums/resources/tutorials/8299-galaxy-noobs-wow-to-sc2-in-30-seconds-no-3dmax/
Remember that many of the models share many of the .dds textures so there will be overlapping. Also note that all models have texture path set to blank so you must move the textures to New Path: "".
Thank you :)
hello there
does wow have any other church buildings? i have never played wow :/
Love it! Will make sure to credit you! Can you do Orc/Undead/NE bases as well?
I started doing a few myself. I'm having a problem with some of the textures refusing to show up though.
One thing I'd also like to see added to each of the models is team colors. Maybe add an alpha channel to the roofs texture to do this.
Hi rpc!
This is a great work! The models that you have imported are of great use! I thank you for sharing them.
Cheers,
+Ark+