Close Quarters 1v1
A small 1v1 map. Each player starts off with a standard resource count, although the remaining expansions in the map only have half the resource count of standard expansions. This style requires that the player expands more often than usual and create a wide base, as opposed to clumping up structures in a large open area. It also requires that the player build more defenses to defend this wider base.
Minimap on the loading screen is upside down. This is a known bug with the Mac Galaxy Editor.
Oh... Thats why the preview shots of my maps are upside down... I work on mac as well
Thank you for the comments, warrin. I'm making some edits to the map. I revised the boundaries, which scaled all the textures and I had to redo them. But everything should look pretty good now. The only problem I have is that the loading screen minimap is upside down. The Mac version of the editor does this. I will add screenshots, though, along with a rotated minimap. Thank you again for trying it out, I appreciate your time!
there is a few nice unique terrain solutions i just love this water on the rocks, you should definately post some pictures especialy the default one for the preview so it draws more attention. Id just change the map bounds so it doesnt look so unfinished on the minimap