Chase the mineral
Details
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Filenamechase_minerals.SC2Map
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Uploaded by
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UploadedSep 1, 2010
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Size290.81 KB
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Downloads425
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MD5e7b2bce55a9bed407c0bc51065eec731
Changelog
Mechanic fix
- Removed the Sentrap turret.
- Set the SCV players to be ally with shared vision.
Mokmok
- Lowered the amount of mineral of Mokmok to 1000
- Lowered the base speed of Mokmok to 2
- Added a Area of effect stun spell 3 seconds Cooldown 75 energy
- Decreased the speed when burrowed.
- Reworked the Crystalportation skill to be more reactive.
SCV
- Increased the amount of mineral gathered.
- When carrying mineral the SCV get a Speed debuff of 30%. If killed while carrying mineral, the SCV will drop a part of its cargo, the first player who walk on it will instantly be awarded of 10 mineral.
- Increase the base speed of SCV to 3
- Change the cost of the sentry tower from 25 mineral and 25 energy to 25 energy
- Decreased the cost of all upgrades and item.
Important : Use the game mode Chase the mineral standard settings when you create a game.
- Burrow is still powerfull at the moment. I plan to add more beetles.
- There are some actor bugs at the moment. when Mokmok change shape while dispersed.
- The SCV take too long to be brought down.
- There are some bug when SCV return from their shelter directly to the mineral even if he is burrowed.