[Campaign] Lost Contact
Command Mick and his batallion, and investigate a Colony gone dark. Eliminate the threat at any cost.
Victory: Eliminate all enemy threats.
Defeat: Mick Dies
Command Mick and his batallion, and investigate a Colony gone dark. Eliminate the threat at any cost.
Victory: Eliminate all enemy threats.
Defeat: Mick Dies
Not really sure what I just played here. What were the objectives? Why did we have to kill the terran mercenary group? Why was there no ending? Why are the medics high templars? o.O
Overall this looks like it has had about five minutes of work put into it.
This is supposed to be easy. The point of the campaign is you watch the fall of this batallion. He is supposed to start off all powerful and then as the campaign goes on, his power diminishes. I am actually going to show what really hits the batallion in a space sequence. So, atleast I got the point across that this is supposed to be really easy, because they are close to the height of there power.
Edit: I know the ending is kind of vague, you win by destroying everything on the map. But I couldn't get the trigger to work, because once you blow up the three Fusion Cores, a boss appears. But I couldn't get it so he appeared once all of the cores were down. He kept appearing when one core was down, so. . . Yeah.
Really nice map, kind of like the old school missions. Only problem i had with it was there was no ending, so i was expecting something else and ran around for an extra 5ish minutes just to make sure. Thanks.
It's... really easy... build a bunch a marauders and attack move (medics and hero are not required) game over.
There really has to be something else to the game either in the way of attacking waves you need to hold off periodically or a more limited troop count (either in the way of total obtainable or reduced supply caps.)
An easy way to add a supply cap if you want to go that route is to have Mick give XX supply and set to supply granted by the CC and depots to zero.
Also, please reduce the tooltip priority of medics(High Templar) and raise the priority of Mick.
Please add feedback. I really want to get this version perfect, before I move on.
Edit: People can look at Trigger and Data for if they need help on how to do something.