Starcraft 2: Brood's Wrath
Introduction:
This is my first campaign for Starcraft 2 Heart of the Swarm. I love campaign from blizzard with Kerrigan, coz it's my favourite hero so i got idea to make my own zerg campaign with custom story. But then i got two ideas. Combine C&C 3 and Starcraft 2 together and make one race with this system. After week of making system, units, buildings and ideas + preparing campaign with story i made race called Brood with main hero Kelysa (that's broodmother).
Kelysa
Kelysa, first broodmother unbound, bound to the will of no one. Under her reign, her brood differentiated itself from the zerg into the so called tier 3 evolution. She is obsessed by collecting zerg and hybrid essences to create her ultimate weapon to conquer galaxy. Her will is very powerful and she destroy everything in her path.
Campaign
"Brood's Wrath" is a 5 mission campaign with a lot of action, nice gameplay, custom system, custom units, heroes, structures and building system. Featuring high-quality game, 2 difficulty levels, a lot of different units. Each unit is strong against something else (Infantry, Armored, Air, Massive, Structure)
Features
- 5 Action missions with storyline of broodmother Kelysa
- Play as Brood (New custom race based on zerg)
- Several abilities
- Ultimate weapons (Units, Buildings with apocalyptic damage)
- 1 Boss Fight
Story
It started at Char before Kerrigan's return. One broodmother from many called Kelysa started her own evolution of zerg race. She was trying to combine many essences, zerg units, structures of DNA until she found the way how to move zergs to another levels. She upgraded zerg DNA and made drones more useful, created new zerg Town Hall which can morph multiple buildings instead of drones. Now her obsession is too strong, more than herself. She want to move zerg evolution higher than is now. She wants to combine hybrid and zerg essence from two different sources to create Ultimate weapon which can help her to conquer every plant in this galaxy.
Missions
- Brood's Wrath 01 - The Brood's Strike (Finished)
- Brood's Wrath 02 - Piece of Essence (Finished)
- Brood's Wrath 03 - Eternal Conflict (Finished)
- Brood's Wrath 04 - Primals in the Fog (Finished)
- Brood's Wrath 05 - The Evolution (Finished)
Difficulty Levels:
* Normal: A difficulty requiring micro skills, featuring fewer enemies and focus on story and minor challenges.
* Hard: A difficulty requiring good multitasking and micro skills, featuring a high number enemies and focus on challenges .
Credits:
- Special thanks to guy which made icons used in my project.
- Special thanks to alleyviper85 for really cool models - used in my project.
- Special thanks to Thrikodias for amazing models - used in my project.
- Special thanks to Terhonator for really nice launcher permissions from his campaign Hand of Humanity.
- Special thanks to SoulFilcher for Avatar of Hybrid.
- Special thanks to blizzard for models.
- Special thanks to Zowieberner for help with text.
Screenshots & Videos:
Video: Spotlight for mission 1
Copyrights
- Do not use any models edited or made by me from this project without any ask.
@DudkiSC2: Go
Thank you for feedback, I will today fix the mission 1, drones, tooltip of shockwave and thors and another waves.
+ I will decrease of units in mission 1 for dominion forces but i cant make units powerful. Coz from mission 3 its too easy kill enemies and from mission 4 you have avaible brood guardians and they are too op when you have horde of them so.
Camera is zoomed out coz its not original starcraft 2 but custom system so i wanted zoomed out camera.
And campaign will has only 5 missions, not 6 so MIssion 4 has almost done terraining,
Mission 3,4,5 will has really nice terrain, i do it almost week every mission in terrain part so.
You will have to just make another Brood Crawler if you want more place or want new expand base.
Anyway, i will do after this new protoss campaign with more missions so. I got this zerg campaign idea and i wanted to make it and its almost done so i'm happy.
Dont worry but you cant rate it coz of first mission ^^
Hey Narudek, played the first mission today, and here are my thoughts.
Overall, I really enjoy what you’ve done with the custom race. And it’s not just renamed units, you have totally unique models and concepts which is really awesome. The combination of Protoss pylon power and Zerg unit building and such is a nice little mix.
It did take me quite a while to get things set up, as I was spending 10+ minutes getting used to the system. But once you got that down, it’s actually very simple and easy to use. I like it.
Apart from minor grammatical errors, the story and the dialogue is understandable. The terrain is nice as well. Not heavily detailed, but you establish what kind of world you’re trying to create, which is good. Maybe make some more doodad variations and it’ll look quite cool.
Bugs:
Also, a short question: What is the point of the Larva suicide ability? It didn’t seem to do any damage to nearby units or anything that would make it any good. Although I may be missing something.
Holy crap I may have gone a bit overboard. Sorry if there's too much negative stuff, but I had a lot of stuff to say about this whole concept.
Mission 03
Guys, tomorrow will be avaible Mission 3 so i hope you will enjoy it more ^^
@DEFILERRULEZ: Go
Oh , good idea, i will make larva avaible only for some missions where you have to take zerg structure :D (ty :D)
More campaigns this is an exciting year in deed! Maybe we need a new tread for 2015 campaigns and upcoming ones for 2016. Looking forward to mission 2.
Mission 2, you must make the larva able to Infeste only Zerg structures, because trying to infest terran buildings is useless and makes you instalose the mission, because you basically wasted your only charge of infestation; On the colony where my base spawn i can control Two terran colonists, i think you Made wrong player Number ok them ... Suggestion: Make that all the colonists and huts near to your base, become infested, it makes sense and would be badass, on "breakout" mission on meinhoff it was badass to see all turned into Zerg tentacle awesomeness
@DEFILERRULEZ: Go
Nice mission, a bit weird the economy, because i never used C&C... I am also glad to see a fokin zerg campaign, looking forward for it, even if the story is pretty basic for now, but zerg+destruction is all i need !
@DudkiSC2: Go
here but i will in moment reupload mission 1 to fix some transmissions mistakes.
This looks interesting. Always glad to see more campaigns. I'll see if I can't get to play mission 1 today and then post some feedback. Do you have a map thread or should feedback be posted directly on here?
Thanks guys, i'm working on mission 2, so if you have any ideas or found bugs in mission 1 , tell me :D
When will be mission 2 finished, i will publish it.
Yay more campaigns!!!
Wow, the changes you've made to the base building system seem really cool! Looking forward to playing this.