SC2BW v0.951

Details

  • Filename
    SC2BW_-_0.951.zip
  • Uploaded by
  • Uploaded
    Jan 29, 2011
  • Size
    11.59 MB
  • Downloads
    820
  • MD5
    98d035adcbf51502242b76ac2e9b57cf

Changelog

EU/KR PUBLISHERS READ THIS THREAD FIRST PLEASE.
http://www.teamliquid.net/forum/viewpost.php?post_id=7583525

Zergling pathing changed to the same as the Vulture. They will move in formation better but have difficulty getting around other units/obstacles (auto surround is worse)
Scout, Wraith, Valkyrie are now Large Units. not Medium.
Warp in Effect removed from corsair/carrier
New Sounds for Corsair/Ultralisk/Firebat/Mutalisk
Zergling AttackImpact Sound volume reduced
Lurker supply cost reduced to 2 from 3
Air Units no longer miss
Fixed a bug where if a player planted a Spider Mine at an enemy Units feet. it would not attack.
Air Unit Spreading Trigger should no longer produce script errors.
Enemy player will now be alerted when a corsair is attacking their units.
All Splash Damage Radius' have been reduced in size to more accurate values
Many AoE Spells (Storm in particular) have been reduced in size to more accurate values
Scanner Sweep Radius reduced to 10 from 13