Brood War - Grand Line (iCCup)

Details

  • Filename
    BroodWar_-_Grand_Line.SC2Map
  • Uploaded by
  • Uploaded
    Oct 17, 2010
  • Size
    3.82 MB
  • Downloads
    417
  • MD5
    81ceac2f516da835b950c8be4527cfe4

Changelog

Changes done by me (MavercK)

Goliath HP reduced from 150 > 125
Goliath Cost reduced from 150/50 > 100/50
Shield Battery now regenerates Energy
Supply Depot HP increased from 350 > 500
Armory Cost reduced from 150/100 > 100/50
Chitinous Plating Upgrade Cost increased from 0/0 > 150/150 (lol)
Pneumatized Carapace Upgrade Cost increased from 50/50 > 150/150
Rate at which Terran Structures "Burn" has been halved.
Defiler Movement Speed reduced from 2.8125 > 2.3175
Arbiter Size reduced by 15%
Reaver Size reduced by 15%
Ghost has undertaken another sex change
Time it takes for a Worker to "Mine" increased from 2.7 > 5
Amount of workers you start with reduced from 6 > 4
Zerglings no longer have Wings after Metabolic Boost has been Upgraded
Spider Mines no longer kill other Friendly Spider Mines with Splash Damage
Spider Mines and Scarabs "Mass" and "Push Priority" changed to 0 (This prevents other units trying to path around Mines/Scarabs)
Medic - Restoration Ability/Research added
New sounds for Medic
Reduced Nuclear Strike Cast Range from 12 > 8
Ocular Implants upgrade/Research added
Antennae Upgrade/Research added
Apial Sensors Upgrade/Research added
Observers and Overlords are now granted increased Detection Range along with their Sightd Upgrade.
Defensive Matrix added to the Science Vessel
Defensive Matrix Shield HP increased from 200 > 250
Defensive Matrix now has a 50% chance to leak 1-3 Damage per attack
This isn't exactly how it worked in BW but i have no real raw/hard numbers on this ability that i can find anywhere
Arbiter Tribunal now requires Templar Archives aswell as the Stargate
High Yeild Locations removed and replaced by normal expansions

Changes done by SC Reborn Team (http://www.sc-reborn.com/)

Alot of Behind the Scenes changes (ID changes/actor tweaks/etc)
Addons now Morph correctly. Can be captured by an Enemy Player.
All of the Energy Upgrades tweaked/added
Medic - Optic Flare Ability/Research added
Supply Depot Footprint changed from 2x2 > 3x2
Supply Depot Facing changed from 180 > 202.5
Supply Depot Scale changed to reflect 3x2 Footprint
Shield Battery Added
Hallucination reworked and added to High Templar
Minerals per Trip increased from 5 > 8

Notes -
with the current settings i was able to do the Terran "FD" Build quite reliably with good timings