Bounty Hunters
BOUNTY HUNTERS
Wandering in different locations, as a Bounty Hunter you'll have to survive to the others. You have one unit, no auto-attack and some special abilities.
Use your abilities subtly to trap, hunt and kill your enemies! A skillful and challenging map, which hilarious while playing with friends on microphone!
Greed mode
http://www.sc2mapster.com/maps/bounty-hunters/pages/greed-mode/ Carrying items gives you 1 point per second and per item. You win if you reach the right amount of points... for this, you have to survive against other players and you can't hide ! This original mode is based on simple idea : The enemy of your enemy is your friend. Once someone carry an item, you have to cooperate with your enemies to take him down... but when he drop the item after death... your "friends" are no longer friends and you'll have to fight them to pick up the treasure.
Deathmatch mode
No items, only kills. First to reach the right amount of kills win the map.
Team Deathmatch mode
Deathmatch mode in team.
Sudden Death mode
Deathmatch mode for pros. No repulse, no temporal rift, 100 HP max.
List of Skills
http://www.sc2mapster.com/maps/bounty-hunters/pages/skills/
19 unique maps (arenas)
(16 in trailer)
Unlimited fun
Auto-remake option available (mode and map selection) as a public vote.
Quotes
More than 300 memorable kill and death quotes!
Ingame footages
http://www.sc2mapster.com/maps/bounty-hunters/pages/ingame-footages/
2on2 Tournament Saturday 1st, 2010
http://forums.sc2mapster.com/general/general-chat/12329-custom-2v2-tournament-bounty-hunters/
Sent you a PM
Hi very interested in uploading the map to SEA server. However i faced a few problems when trying to do so.
1) The name "bounty hunters" is unavailable.......
2) The map does not have a name set
Can someone please post a step by step on how to upload this map ?
Much appreciated thanks for reading
The music is not in the game =) That would be awesome but illegal :D
Is that music from the newsed video in the game? That would be pretty awesome.
A guy called "Fenix120" told me he'll do it ;) Just take a look if he did it =) Thx for comments ;)
Hey, I was wondering if there was a way that you could port this to the US servers. I was going to attempt to do it on my own but it turns out be quite a feat. I saw the game and it reminded me of a ninjas game that i used to play in WC3. Great game by the way.
One of the best maps on bnet! Good job!
(I dont think you need custom UI. It doesnt really add anything...)
I have to agree with a few points Gorandor made, especially with the hotkeys. Bounty Hunters is actually a very good map. People should play it more.
Hey I've had the opportunity to play this map for a while now, nice to see feedback - here's my ideas on some of the things you pointed out..
Am I right in thinking that disabling the UI and adding a custom one disables the hotkeys? If so I think the lag would be too much from the "button pressed" event - would love to see it work though
RMB is used to move, LMB would conflict too much with targetable abilities.
I agree with making each map unique, keeps things intresting. I think there is already some LOS blockers I have seen.
The idea of other modes is good and would think something along the lines of ghosts vs spectres TDM - however i think greed is pretty fun as it is with the concept much like that of Quake's FFA CTF which you can't argue with :)
Keeping the aim time before shooting feels like it raises the skill ceiling and bit and more rewarding when you time your shot just right
- Remove the UI, put up a Custom UI thats just showing what you really need, like the Abilites.
- Put the Hotkeys on QWERT and Shooting on RMB. You could probably even put Blink on fast-clicking RMB or something.
- Make every Arena having something unique. Like the lava or the Ghosts. But make it so its actually not a timer like you did with the lava but make it something like Screen shaking. Make it so you can kinda 'Cloak' yourself as a Ghost after a few seconds of standing still until you use some ability again.
- Add more Tactical Elements like e.g. the grass that blocks LoS.
- Change Greed to a mode where everyone without an artifact is put inside the same team to prevent teamkills. Its making the mode way more understandable and better.
- Add modes like Capture The Flag and King Of The Hill
- Add more Playerslots
- Make more use of the environment. Try to clean out the paranoia map a little, not enough LoS there.
- More Skins! Add a Ghost & the Spectre =)
- Make shooting a little faster, the aiming owns you a little, I don't know if you need to though.