Boom Brothers

Details

  • Filename
    BoomBrothers.SC2Map
  • Uploaded by
  • Uploaded
    Mar 15, 2012
  • Size
    895.54 KB
  • Downloads
    358
  • MD5
    e5143a2c56eb310435b9df957ce591da

Changelog

Boom Brothers is an abandoned Gauntlet/Bound project. You are a marauder mercenary that fires collision-based rockets; gameplay as such encompasses cover-based back-and-forth exchanges with the enemy in addition to traditional obstacle course affairs. The premise and major selling point is that instead of predetermined terrain from within the SC2 Map Editor, levels are designed by means of an in-game level editor, which store your creations as simple strings. Thus, the potential scope of the game extends well beyond conventional mapmaking, though it was never realized.

Implemented features (vs. originally planned features):

- Story Mode missions 1 and 2 (out of 40 total) - Playable Battle Mode prototype (very experimental PvP) - Robust Level Editor (but lacking an interface to save more than 1 level at a time)

Not functioning/not implemented:

- No Challenge Mode (defaults to Story Mode when selected) - No differing tilesets (8 or 9 were planned) - A dynamic powerup/weapon system (what's there is static and deprecated) - Countless enemies and objects that will never see the light of day

Boom Brothers is published on the US region. You likely won't see much of the game if you attempt it by yourself, but if you're having trouble type "-add" after the opening cinematic for a helpful little upgrade.