Blink D

Details

  • Filename
    Blink_Defense_v.3.SC2Map
  • Uploaded by
  • Uploaded
    May 11, 2010
  • Size
    461.01 KB
  • Downloads
    2,104
  • MD5
    df745b1eb3143785e8aaf0fada58f871

Changelog

  • Localized
  • Game is beatable - relatively balanced
  • Win/Loss condition added
  • increased range of ghosts to 20
  • increased attack speed of ghosts to .3
  • increased damage of hydralisk to 500
  • Sensory Towers will detect cloaked units at a better range than a tier 2 unit.
  • SCV, Sensory Tower now costs 1 mineral
  • Command Center now costs 60 minerals
  • Increased the damage of flying command center by a lot
  • Banshee's health decresed to 125
  • Moved the next level info box to the top left
  • Reduced the damage of void rays
  • Vikings(Assault) now shoot air
  • Reduced the cost of Colosus (Now only requires 3 Immortals)
  • Reduced the cost of Spine Crawler (Now only requires 3 Hydralisk)
  • Reduced the cost of High Templar (Now only requires 2 Dark Templar)
  • Reduced the cost of Marauders (Now only requires 2 Ghosts)
  • Future releases should there be any should not effect gameplay dramatically.

Tooltips might still be wrong. Win condition is not working properly. Might be too easy?