Beta v.2.0

Details

  • Filename
    Blink_Defense_v.2.SC2Map
  • Uploaded by
  • Uploaded
    May 7, 2010
  • Size
    449.87 KB
  • Downloads
    757
  • MD5
    faa30612086e6f6a22ec20d96bc29eda

Changelog

  • Damage done by all units increased considerably
  • Vikings (tier 2 unit) now have the heal ability
  • Zealots health increased to 150, up from 100
  • Zealots shield regen increased to 4/sec up from 2/sec
  • Reduced number of broodling escorts that spawn after a corruptor dies to 2, down from 10
  • Collosus can no longer be attacked by air units
  • Increased the health of all Tier 2 and Tier 3 units.
  • Nydus Worms are now considered structures.
  • Increased the health of Nydus Worms by 2000.
  • Increased the damage done by hellions to structures by 500.
  • Immortal's Guardian Shield now properly makes units immune to all damage for 1 minute.
  • Increased the energy required to use Guardian Shield to 200.
  • Reduced the energy regen of Immortals to .8/sec
  • Increased the amount of Stalkers needed to make an Immortal by 1.
  • Fixed the upgrade key icon to properly show unit tier upgrades.
  • Fixed an issue with the Collosus killing itself and allies with splash damage.
  • Greatly increased the damage and fire rate of vikings.
  • Lowered the health of all the players ground forces.
  • Increased the damage of the Ghost Sniper Shot to 10000.
  • Increased the energy cost of the Ghosts Sniper shot to 200.
  • Nukes will no longer kill enemy units.

No win/loss condition set up yet.