Beta v.2.0
Details
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FilenameBlink_Defense_v.2.SC2Map
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Uploaded by
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UploadedMay 7, 2010
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Size449.87 KB
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Downloads757
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MD5faa30612086e6f6a22ec20d96bc29eda
Changelog
- Damage done by all units increased considerably
- Vikings (tier 2 unit) now have the heal ability
- Zealots health increased to 150, up from 100
- Zealots shield regen increased to 4/sec up from 2/sec
- Reduced number of broodling escorts that spawn after a corruptor dies to 2, down from 10
- Collosus can no longer be attacked by air units
- Increased the health of all Tier 2 and Tier 3 units.
- Nydus Worms are now considered structures.
- Increased the health of Nydus Worms by 2000.
- Increased the damage done by hellions to structures by 500.
- Immortal's Guardian Shield now properly makes units immune to all damage for 1 minute.
- Increased the energy required to use Guardian Shield to 200.
- Reduced the energy regen of Immortals to .8/sec
- Increased the amount of Stalkers needed to make an Immortal by 1.
- Fixed the upgrade key icon to properly show unit tier upgrades.
- Fixed an issue with the Collosus killing itself and allies with splash damage.
- Greatly increased the damage and fire rate of vikings.
- Lowered the health of all the players ground forces.
- Increased the damage of the Ghost Sniper Shot to 10000.
- Increased the energy cost of the Ghosts Sniper shot to 200.
- Nukes will no longer kill enemy units.
No win/loss condition set up yet.