Baneling Arena
A 3rd person shooter FFA style map, where multiple types of banelings make up your arsenal. Game modes and maps are selected at the start of each match, allowing for a variety of gameplay.
I am looking for a lot of feedback and ideas for weapons / maps.
Gameplay video:
The game has solo play!
- To change the number of bots, change the desired number of player controllers in the 'player properties' to computer.
- Over battle.net, computer filled slots automatically become bots in game.
I love this map. It's simple and fun. May I upload it to TW battle.net?
Please, please, please, please, if the engine allows it, add an option to invert Y-axis. Some of us can only play with the so called "invert mouse" enabled.
I'm sorry about the localization guys, I didn't expect the map to get featured on EU battle.net as I haven't published it there.
can you make it so azerty people can use it to without changing the keyboard like type -azerty to change the controls
Please localize the battle.net version!
It looks interesting... You should add some new weapons and improve the enviroment, like barrages, boucing bannelings, mutalisk strike, overlord drop strike, and of course, add buffs!
However you made an excelent work right there, keep improving!
The release version is available on battle.net. Bugs should be fixed now. Ill post an upload on here later.
I'm waiting on my extremely delayed copy of sc2 to arrive before I pick up the project again. Unfortunately, a large portion of the map broke with the final update in the beta, and I hope the problems are fixed on live. If not, it'll take me awhile to fix everything.
Re upload map for sc2 release plz.
Best custom map I've played to date. Reminds me of the Mario Kart 64 arena. It's unfortunate that spacebar can't be unbound from the alert, that's the only suggestion that comes to mind : (
hi! I'm korean st2 player.
I watched your map. very interesting!
so, I want to translate your map to korean.
Can I do that?
I'll wait your allow ^^
Version 2.0 is going to be released in the next few days, where many of the problems you specified (Locked mouse, weird collision, performance issues) should be fixed. In addition, the game will have different maps and modes with a vote system before each match, and will look a lot more 'done' then it does right now.
plz fix it so banelings dmg people and not go though. also mouse is broken after u exit game? 3 people reported mouse problem after game.
Thanks! I'll probably change the controls to wasd (A and D being strafe) with F for special weapon. ATM I can't use spacebar since it makes the camera look at the last alert, which is annoying in game.
The movement is only supposed to be 4 directional though, since the mouse turns your character.
The game was fun and enjoyful. However the control is a little weired.
When I was going bevel angle(Forward and Left or Right at the same time), the jumping doesn't work at all, and that suffered alot when play with AI. (AI is pretty tough, and very challenging :P)
And maybe change jump to space helped too. :) Nice map