Banelings v0.19
Details
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FilenameBanelings.SC2Map
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Uploaded by
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UploadedMay 23, 2010
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Size540.23 KB
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Downloads336
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MD541542b993e2c92df1c10cb040cba880c
Changelog
v0.19
- New Weapon: Shielding
- 3 Shots, fires a shieldling forward which dies after 1.5 seconds. Upon death, spawns an invulnerable forcefield for 12 seconds. Forcefields block all movement and destroy banelings that touch it.
- Strikeling changed to hit the ground much faster.
- Strikeling ammo starting amount changed to 5.
- Fixed an issue where biglings could kill powerups.
- Reworked the number of rounds to win to reduce the length of games slightly.
v0.18
- Game now has a preview image.
- Powerups and Weapons now spawn on interval based on how many players are alive.
- Fixed a bug which allowed players to stack height using a jump.
- Fixed a problem which caused the map size to be twice as large.
v0.15
- Changed ammo maximum for minelings to 6.
- Biglings now properly soak up normal banelings by rolling over them.
- Reduced the radius of a bigling's collision to 2.0.
- Fixed a bug where biglings would randomly explode.
- Fixed a bug where the camera would stay locked in Observer mode.
- Fixed a bug where the scoreboard would not properly update.
- Fixed a bug where banelings would move on curved paths.
- Updated loading screen and preview images.
- Improved movement issues. (Lag is however still a problem)
v.0.12
- First public release
* Movement is jittery in this version over battle.net, sometimes requiring players to rapidly press movement controls to combat lag.
* Jitter has been solved and will be fixed in the next update.