Astray
Introduction
Step into the armor of a protoss hero as you try to protect your crew and rejoin the Golden Armada.
Unleash powerful abilities on your foes as you fight for survival in a hostile environment full of strange creatures and even stranger mysteries.
Map type: Single-Player
Difficulty: Easy-to-Medium
Size: 256 x 256
Features:
- Self-contained story set just before StarCraft II Legacy of the Void
- Original characters
- Custom units and abilities
- Bosses
*There is no difficulty slider, but the overall difficulty varies between easy and medium.
Feedback
I appreciate all constructive feedback, so feel free to share your thoughts on the map here in the comments. This map is also available in the StarCraft 2 Battle.net Arcade in the Europe and Americas regions, so feel free to rate it and leave some feedback there as well.
Thanks for playing!
Hello there igyman, I leave a pm for you.
Kindly let me know what you think.
In reply to EDHRIANO:
Expanding my feedback.
Much of the map was very good (terrain, cinematics, unit design, storyline). The text when hovering over a unit's icon was a nice touch and a clever bit of foreshadowing.
The map could be a little more compact. Spent enough time moving that halfway through I started using the "move" cheat to speed up the story. Slowing it further was having the game speed being reset to normal after each cutscene.
The final two bosses are a large spike in difficulty compared to what's seen so far, forcing near constant movement while simultaneously controlling your main source of DPS, the scoutruptor. The broodmother is the most difficult because on top constant movement, you have baneling spawns to deal with. It's hard to understand the final's bosses abilities, a bit more clarity is needed. (how many times does he teleport? can i dodge the stun somehow?).
In reply to TChosenOne:
- You make very beautiful shots in the cinematics.
- It was very entertaining
- Awesome to use Heroes models
Feeback
- Im not a english speaker but the transmitions were a bit to fast.
- This moebius guys says "moebius will raise again" and then the judicator say that the khala permit the information from the pretoria. When Moebius was defeated the khala was no longer avaible for the protoss. What part of time line is this mission?
Keep it up.
In reply to VastanX:
Hello. I just played the mission. here is some feedback
In reply to VastanX: