The Antioch Chronicles: Remastered
What is this?
This is the first release of a StarCraft 2 remake of the seminal StarCraft custom campaign known as the Antioch Chronicles. This project is a high-fidelity reproduction of the original campaign with few enhancements taking advantage of the StarCraft 2 editor.
This version contains both episode 1 and 2 of the campaign. It uses the StarCraft: Mass Recall mod, which the creators were generous enough to allow us to use.
What is the Antioch Chronicles?
In 1998, not long after StarCraft was released, a mapmaker calling himself Auspex Turmalis (Ruben Moreno) released episode 1 of a custom campaign that he called The Antioch Chronicles. The campaign featured custom audio, perhaps most notable for how well Auspex reproduced the Protoss audio effects. Also impressive was the fact that Auspex recorded all of the character voices himself.
Episode 2 was released in 1999. For the second campaign, creative duties were split between Auspex and Zeus Legion (Eric Dieter), with additional voice support acting by Ytse-Jam (Juan Mantilla) and Macbeth (Eric Ladd). By the release of Episode 2, the Antioch Chronicles had gathered a large and active fan base.
Episode 3
Unfortunately, a promised Episode 3 was canceled. However, Team Antioch, with the support of the Original Creators, has released our own version, which you can download at https://www.sc2mapster.com/projects/thoughts-in-chaos . Still, the first two episodes did much to shape the early StarCraft modding community and remain in the popular conscious fifteen years later. For more information about the Antioch Chronicles, visit http://antioch.snow-fall.com/wiki.pl?The_Antioch_Chronicles .
Installation Instructions:
Download the mappack "Antioch Remastered 2.2" and the modfile "Thoughts in Chaos - Mod".
Create a "Maps" and "Mods" folder inside your main StarCraft II folder if they don't exist already.
Extract the contents of the two zipfiles into the "Maps" and "Mods" folders.
Note: Older versions of Antioch Remastered (v2.0 and lower) use the old modfile which is included in the mappack download. However it is unused in the newest version, and can be deleted.
Also, older versions require the modfiles from the Mass Recall campaign, which can be found here.
How to play:
Open the file "Antioch Campaign Launcher.SC2Map", which is located under "Maps->Antioch Remastered", in the editor.
Then, press the Test Document button (the StarCraft II logo at the top-right). Alternatively, use the shortcut Ctrl+F9 once the mapfile has finished loading in the editor.
Watch on Youtube
Community-paragon Jayborino has an ongoing series of playthrough videos. Check out the whole playlist and stick around for his other videos!
Thanks
This project wouldn't be possible without the generous support of Auspex Turmalis, the Star Craft: Mass Recall team, the Custom Campaign Initiative, Jayborino, and the entire SC2Mapster community. Thank you.
Join the Community
Want to chat about the Antioch Chronicles? Join us on Discord!
@Hockleberry: Go
Thanks! What's the link?
I posted this up on the Team Liquid Forums. They have Single Player forum for the Coop stuff and I have hijacked it to promote our campaigns. Leave comments and maybe talk about the other campaigns if you have played them!!
@WXZNC: Go
This is about as finished as it is going to be ... it's the final beta release. The only reason we aren't pushing to a final is we want to wait until episode 3 is complete really.
awesome!! I love custom campaigns that have voices! will download and play through when the campaign is finished, replaying sc2 brutal now ^ ^
This is pure awesomeness, we need to get the word out. There is no reason this shouldn't have thousands of downloads. I'll see what I can do.
Hi LucidIguana!
I have just one caveat at this (so far) awesome recreation. In Antioch 1-5 there are some flaming turrets non-visible but attacking you towards the end (after you get the 2nd access online) making it impossible to cross those sections without being damaged without the possibility to destroy them. Maybe it's the 3.0 patch?
<<reply 2664650="">>
Thank you! Done and done.
@Talioso21: Go @LucidIguana: Go
The Hydralisk thing was a post-3.0 issue with SCMRmod, it's fixed in the new 5.4.2 version.
I see you have v5.4 linked above. I don't believe we've done any changes to the mod since 5.4 that would mess with the AC maps (see our change log and judge for yourself though :p ) - in case you want to link to the latest version.
@3yks: Go
Sounds good. I'll send in some updated takes if necessary.
So far it's the only broken thing, they do attack but their model and wireframes are missing it is only for the hydralisks that are burrowed and come out to ambush you, the other ones seem just fine
I'm testing to see if the SCMR mod could be the cause as i was using the normal version
EDIT: the loading screens don't fit the screen properly (could be the resolution i'm playing in) EDIT2: Also using the retro version of the mod breaks some stuff in mission 3 several visual glitches appear all around the temple
@Talioso21: Go
It's very possible. We haven't really done any post-3.0 work, since my editor is broken. Can you tell me more?
Is it just me or the hydralisks appear broken after the 3.0 patch?
@Pr0nogo: Go
Our Voice Lead was switched from Alevice to Auspex, he's still working out some stuff and making decisions.
I shot you guys an email with various takes of several characters (for the episode III acting tryouts) several weeks ago. Are you guys wrapped up with something else or was it just lost in the ether?
All fixed now.
Correction: I've uploaded only a standalone file for now. Apparently El Capitan is doing something to zip files that Mapster doesn't like...
<<reply 2663420="">>
Sorry for the delay on fixing this. I uploaded a new copy of the zip and a standalone map file.
Hello! The campaign is great! Want to pay your attantion there is no 2-7 mission in last zip file. There is 2-6 mission under name of 2-7. Check it. And Adun be with you!))
@LucidIguana: Go
well i hadnt seen any new update in a long awhile so i had just assumed you had gotten caught up in something else
I'm not sure why you'd think we had given up, honestly. Progress continues quietly apace. The Remaster of the first two missions is also going quite well. We expect it to see one more release, most likely around or after when we release Thoughts in Chaos.