Rooftop Snipers and Galaxy Scripting "Bug"

Rooftop Snipers by Khalanil

I'm sure we all remember the old school snipers maps from SC1. I have to say, aside from Bounds, this was my second favorite map type. However, this is not a direct port, Khalanil's map offers up some interesting new functionality, like different types of Snipers with varying abilities. In addition, there are also a few different game modes, including the original Capture the Flag and Team Deathmatch style.

Galaxy Stack Space by Jademus, Motive, and Deaod

Basically they were playing around with scripting a little bit and were able to unveil some code that showed the author the stack space left in the map, in bytes. For further information and discussion on what this means for us, head over to the thread.

Quote:
int libStack_SpaceRemaining = 0;
bool libStack_Helper(int i)
{
	libStack_SpaceRemaining = i;
	return true;
}

// Returns in bytes the free stack space remaining.
int libStack_GetFreeStackSpace()
{
	if( libStack_Helper ) {
	}
	
	return libStack_SpaceRemaining;
}
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