As you know, the publishing system is really tough for map makers that did not release their map on day 1. In order to help people, I have decided to feature their maps. If you want to help, just play once those maps today. You are about 15 000 people visiting the website everyday, if 1 on 10 plays the map, it gets to the page 1!
- Debates by Rodrigo.881 (NA)
- Turret Wars by UDrew.682 (NA)
What to Change?
The Galaxy Editor is great but it's not perfect! This is why I am making an official thread for you to express yourself. Just tell what you'd like to change in the editor! Since we are the one who are using the editor, it is best to say what we would like to see changed (either bug fixes, improvements, new things added ...). It will give Blizzard a chance to see what we really want :)
Rules
- Make it constructive, we are here to make a better editor :)
- Do not hesitate to tell obvious stuff, what is obvious for you isn't for everyone.
- You can be informal, just make sure that we can understand!
- Tell all what you have in mind, from the smallest little thing that annoy you to the great but impossible idea you've got.
Reward
Since it's funnier to do things with a reward in mind, here is all what we can do.
- 1 month Curse Premium for each improvment you propose that is being implemented by Blizzard! (You will have to PM me when it is done).
by Mjllonirg
Map protection is an issue for many of you. Blizzard added the "Protected" status inside the publishing features but you may not trust it. Mjllonirg has found a way to remove the ability to view the triggers in the editor. You will say it has been possible for ages using some MPQ program. However this time it is done without any 3rd party program :)
Warning: Make a backup, the triggers won't be recoverable after using this technique!
Terrain Overview
Last part of the overview serie. I hope you enjoyed it :) Thanks to HP-X Arthas that wrote it!
Now, what would a map editor be without the terrain editor? Here we will take a look at the things that can be done using it.
Terrain
Here is a great example of what some terrain editing together with doodads might look like when it's done.
Liberty's Crusade by Thunderzak
Control Lightning
The ability to control lightning is a really cool feature, just take a look at the results and you will see for yourself!
Terrain Cinematic by monoframe
Cinematic
This is a sample of the cinematics you will be able to create using the editor.
StarCraft 2: Invasion of Char by Eiviyn
Doodads
With clever use of doodads we can create amazing scenery such as this.
Roads
Roads, everybody use them. Now they can easily be placed on your maps aswell. The video below will show you a finished racing map with roads, terrains, doodads triggers and a really nice result!
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