mariehane just bought a new computer and is offering to record your maps in Ultra Settings. If you have a great project you want to show off but a sloppy computer, this is your chance!
Also, I've been working on wowtal.com during the last week to upgrade it to Cataclysm (Release date: December 7th). I'm proud of it so here's a small line here!
SC1 Melee Map Contest
This contest is about melee gameplay! There has been a lot of buzz about Custom maps themselves that I think everyone has forgotten where we started so many years ago with Warcraft II... The game itself originally began as pure melee and the majority of the players who own SC2 play Ladder. Blizzard also said they would consider using our maps in the official Ladder, so why not take a shot at making a map worthy of pro gamers like Boxer and Huk?
What to do?
You have 10 days to complete this contest.
- Recreate an SC1 Melee Map as you see fit. The goal is to create a balanced SC2 melee map, but must be a replicate of the original map. So that means the map itself must be correct in terms of cliff and player placement, etc.
- You can add in things like the Xel'Naga Watch Tower, etc from SC2, or change the amount of resources so things are balanced in terms of SC2.
- You have to provide a screenshot of both Minimaps. (SC1 Minimap and SC2 Minimap).
- You have to attach your recreated SC2 Map. The original SC1 Map is not required.
Resources
- You can download the SC1 Maps on Nibbits. If you need an SC1 Map Editor, you can use SCMDraft (and UnknownEdit for Mac users), aside from the default StarEdit that came with the game.
- In addition, Rod has created a guide to go along with all of this, so you can read it to learn how to properly create a Legacy map in SC2.
- RodOfNOD made an entire package of doodads you can include in your map.
- Dimfish's SC2 Map Analyzer which gives a lot of cool statistical information about your map that will likely be extremely useful for recreating your map with perfect balance.
Reward
The main goal of the contest is to further community development within GalaxyEdit. The rewards can be see as follows:
- First: 1-year Curse Premium
- Second: 6-month Curse Premium
- Third: 3-month Curse Premium
- Everyone else: 1-month Curse Premium
Boss Contest
The votes are now over and we have three excellent bosses :) Click on their name to download the map and test them!
First: Smash TV Boss by ZarafFaraz - 58 Votes
Second: Crush Company - Lurker by Bibendus - 28 Votes
Third: Smash TZ Tank Boss by RahnSCII - 14 Votes
- 4th: Planetary Boss - Zaragor by Bounty_98 - 7 Votes
- 4th: General Vezax from Ulduar by LordAbyss - 7 Votes
- 6th: Ter'Ama by Dungeons Projects - 6 Votes
- 7th: Mengsk - Final Battle by gh0st00 - 4 Votes
- 8th: Random Boss Battle by FrozenFirebat - 3 Votes
- 9th: Verethragna by D1000 - 1 Vote
Game of Life by WallArcher
The Galaxy Editor is a lot more than a tool to make maps, it's really a full development environment. Here's the classic Conway's Game of Life ported to Starcraft 2 by WallArcher. You can either download the map or go on Battle.net Europe to test it.
Regional Starcraft 2 Icons by Existor371
This is a really unexpected way to use artistic skills! I love those flags :)
Party Craft Review by JohanPoN
Here's another map review by JohanPoN on PartyCraft. I hope you like those!
I might try the Legacy melee map contest. But i dont know if i'll had enough time with the school projects.
No vote except my own? :’-(
Has anyone actually tried the map? (with something else then mass thors)
P.S.: As mentioned in the vote-thread: the name of the boss is "Patron of the Swarm". "Verethragna" is just my Battle.net name