The Galaxy Editor is not out yet however it is still possible to start working on maps. I will show you different projects that have already been started by the Mapster community.
Heros, Level and XP by Hati
The IRC has been really active this night. Hati, Alevice, JademusSreg and nicoli_s investigated the XML files to make Hero units. Hati finally found the solution that is demonstrated in this video.
XML Findings by Vjeux
While working on the Tower Defense, I have found many small things that can be useful for your maps
- Vision: In order to give the vision on the full map, you can add many invisible units that have the highest possible vision range
- Status Bar: You can change the size and color of it
- Custom Image: It is possible to add custom images inside text and edit unit image
- XML Inheritance: To make things more generic, you can create a template and have many units depending on it
- Creating unit from scratch: At the moment, it's really easy to edit units but making new ones is quite hard. The minimal requirements are given
- Unit Aggressivity: You can change the behavior of units (aggressive, neutral, passive ...)
Also, yuggren just found out how to give resources on unit kill. This way there is no more need of a really complex setup to give resources to the player.
<KillResource index="Minerals" value="1"/>
Galaxy Editor by StarcraftMapping.de
The Starcraft Mapping.de april fool joke was a screenshot of the Galaxy Editor. This is not the real Galaxy editor but may look like it. They did a great job it looks just fine.
Those who have mapped many maps for Warcraft III gonna have not much problem to begin doing their maps once Galaxy Editor is out. There is differences of course how it is probably designed by layout etc but really, it is not that hard to do good maps with it.
Cool beans on the Hero thing. :)
Well what you see so far wont be the proper way to edit when Galaxy does hit.
This is just giving us a taste before the meal =P
Guys, you do greate things! I've read some posts about GalaxyEditor and understood nothing. It's really hard for me now and it isnot like StarEdit for SC1