Elite Agents by Trieva
Blizzard recently spotlighted EliteAgents by Trieva ...
Quote:In Elite Agents you take control of a squad of three marines and attempt to outmaneuver and outthink your opponent, taking out his troops and capturing map objectives. You decide what kind of composition you deploy with, from the beefy ‘heavy’ class to the versatile ‘scout’. Game creator Trevor ‘Trieve’ Quach gives players with different playstyles the tools they need to dispatch their opponent as they see fit. If you like the idea of blasting apart several marines in one shot, the rocket launcher is the way to go. If you prefer finesse in your combat, flash grenades will be your tool of choice, disabling and blinding your enemy.
The goal of the game is to earn points by eliminating marines, capturing the flag, and holding the hill. You can only move one marine at a time and each marine can only take a limited number of actions per turn. Moving, attacking, switching weapons - everything deducts from your total action value, so planning ahead is a must for you squad to be the most effective.
Be sure to read the rest of the article for a fun author interview!
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