Update: Blizzard has just stated that the patch 1.5 Alpha will be going offline Thursday, May 24th, and that the 1.5 beta will be starting in the "very near future".
Undead by CrazyTwigman and Blooha
Undead is a team-based survival map for up to 8 players, heavily based off the brood war version of the map. This means that, staying true to original, there's no custom UI or complicated systems used. The survivors are a team of players who must hold out against the undead player. The undead player is given a small maze to get out of, which allows time for the survivors to run and hide, and build up their defenses. The Undead player then has to hunt down the Survivors, and bloody battles are sure to ensue as players build up their armies and defenses in an attempt to survive. Games are short and easy to get the hang of for new players. You can visit thier website here or visit the thread here.
Cheaters are exploiting the game here. Map hacks are the worst of them.
@ShadowDancer93: Go
Have you played the Sc2 version? :P I have tried to make it as balanced as possible, and I think it is atm. I left the spawning of the walls thing in, just because it was in sc1.... There are tanks in this version, but there are also new upgrades and other units to spice it up a little and provide balance.
This map in sc1 was not good, since there was some imba - spots, where infested had no chance to kill players. Game idea was not good, because only chance for survivors was to stack enought tanks before undead find them + bugs (spawning though wall), and we have map great for 3-4 times, but boring in long run. Good luck.
lol?
@Rex4: Go
I havent published it to EU or SEA as of yet, hopefully will be able to by the end of this week :)
@SoulFilcher: Go
Hmm ... I have shown the trailer to some people who aren't mappers and people who haven't played and they want to play. . I think its just preference > > iots hard to target both people I think.... THanks for your feedback :D
@Crainy: Go Maybe this is the problem. We need to reach out for players, mappers around SC2Mapster often already know more than videos can tell about any project before the videos are even made. I'm sure CrazyTwigman has already some pepople discussing the map, getting some feedback from them, because they come to Mapster frequently.
You're right, a video on Mapster's first page is supposed to target mappers, but we really need to catch more players.
Loved the trailer xD I've watched it 2 times!
Though it doesn't inspire me to play the map, I love custom UIs and complexe triggers :D
@SoulFilcher: Go
Dont pretend like a player instead of a mapper is ever gonna see this video.
What is the name of the map in which you control a "carrier battleship" please ? And can you make your map anyhow available to eu please ?
@SoulFilcher: Go
Yeah your right, its not really all about the map, but its designed to get people to play the map.. There is some show case about spawning, but I see where your coming from... but regardless I love Crainy's work on the Video
If you have any other feedback please let us know :)
thanks,
crazy
Just in case first post isn't clear enough: whaaaaaaaat???
It really looks someone skilled spent some time creating the video, but hey, what's all that custom UI and complex triggering propaganda all about? Isn't it supposed to target players instead of mappers? Players might not even know what triggers are. And in the end I couldn't see even one feature of this map, only shiny deaths and several armories stacked...
What 0_o ?