The content production activity is getting a bit slow these days, probably because of the Blizzard tournament deadline incoming. If you have made a map that you want to be promoted, make a youtube video of it and send me a PM :) Yeah, that's that easy!
Graph Battle.net Popularity by Rodrigo
In order to boost your map up to the top of the popularity listing a lot of people are theory-crafting on all the parameters we have. Today Rodrigo made a graph linking the number of players, average play time and popularity. A map with a small number of players and a small play time will be more likely to climb on the popularity.
However maps like SotiS (10 players, relatively long games) prove that this is not the only factor. Also we still don't know for sure how is the popularity system working. This is still, after a month of release an area with a lot of unknown. If you don't know what to do, an analysis of the top maps and why they are so successful would be useful for the map making community :)
And if you wonder what's the future of Battle.net ... (This is a Battle.net glitch)
Decal Pack by TooMuchTuch
Starcraft 2 has been shipped with a Decal support to personalize your units. This didn't receive much interest from the map makers so far. TooMuchTuch is the first one to release a custom terran decal pack. It's in fact really easy to use!
WTE #3 - These Dead Streets by Mozared
I am sorry but I completly forgotten to talk about the "Weekly Terraining Exercise" lately. Every week there's a new theme and you have to make a terrain based on the theme. Two weeks ago the the theme was "These Dead Streets" and here are some of the entries.
Element TD Terrains by Zarakk
The famous map Element TD from Warcraft 3 is being ported to Starcraft 2 with a lot of professionalism. Zarakk, our moderator, is in charge of the terrain and reveal what they look like so far. I'm really impressed of the result since the square pathing of the TD maps is a strong visual limitation for a good looking map.
Haha, cool video about future battle.net :D