Hollow

Episode 2 of my Blizzard All-Stars Informational series is live, ! Feel free to discuss here as well.

Hollow by Myrmonden

We've got another Melee map showcase here, the details are as follows:

  • Base has a rampless Choke, easy defended by using the ledges. However, the ledges also works like a double edge, it is very easy to tank drop etc.
  • Main has a backdoor expansion, with a second path in. This path is blocked of by neutral Force Fields. Which can be removed using massive units, opening up more paths.
  • There is a close third, however it is really hard to defend. The map is very big in the middle, and there are 3 watch towers to gain map vision.
  • The map has a lot of differention between high-medium and low ground
  • The main is basically weak to most early cheeses, reaper canon rush etc. However it is pretty easy to defend front attacks until they gain massive units.
  • The middle bases do not offer gold or high vespene gas as they are not as hard to defend as other middle expansion on other map, e.g Antiaga shipyard

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