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1.93448202914475
You need to delete the collection which the armature and meshes are in. They must be located in the Scene Collection, (Or the “master” collection) rather than the one they are currently in, Collection.
0.95067264573991
What the heck is wrong with those feet lol
0.955471698113208
Excellent use of emissive/composite materials :D
0.954833597464342
Water ripples are "terrain squibs" which are set in actor data. Look at unit actors that already have them for reference.
1.93448202914475
You need to delete the collection which the armature and meshes are in. They must be located in the Scene Collection, (Or the “master” collection) rather than the one they are currently in, Collection.
0.95067264573991
What the heck is wrong with those feet lol
0.955471698113208
Excellent use of emissive/composite materials :D
0.954833597464342
Water ripples are "terrain squibs" which are set in actor data. Look at unit actors that already have them for reference.